Destiny HERO - Diamond Dude Destiny HERO - Diamond Dude
Attribute
DARK
Level
Level 4
ATK
1400
DEF
1600
Warrior / Effect
Card Text
Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).
Sets
2007-01-18
EOJ-AE003
ENEMY OF JUSTICE
R
RareRelated Cards
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- D - Shield
- X
- TRAP
- When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle.
- D - Time
- X
- TRAP
- When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level.
- Destiny HERO - Captain Tenacious
- X
- DARK Level 3 [ Warrior / Effect ] ATK 800 DEF 800
- Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
- Destiny HERO - Dreadmaster
- X
- DARK Level 8 [ Warrior / Effect ] ATK ? DEF ?
- If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.
- Destiny Signal
- X
- TRAP
- When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck.
- Vision HERO Faris
- X
- DARK Level 5 [ Warrior / Effect ] ATK 1600 DEF 1800
- You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "HERO" monsters. You can only use each effect of "Vision HERO Faris" once per turn.
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