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Destiny HERO - Captain Tenacious Destiny HERO - Captain Tenacious

Attribute DARK DARK
Level Level 3
ATK 800
DEF 800

Warrior / Effect

Card Text
Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
1
Sets
2007-01-18
EOJ-AE002
ENEMY OF JUSTICE

N

Normal

Related Cards

Search Results: 1 - 7 of 7
D - Shield
D - Shield
X
TRAP TRAP
When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle.
D - Time
D - Time
X
TRAP TRAP
When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level.
Destiny HERO - Diamond Dude
Destiny HERO - Diamond Dude
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1600
Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).
Destiny HERO - Doom Lord
Destiny HERO - Doom Lord
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 600 DEF 800
Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's field during your 2nd Standby Phase after activation.
Destiny HERO - Dreadmaster
Destiny HERO - Dreadmaster
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK ? DEF ?
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.
Destiny Signal
Destiny Signal
X
TRAP TRAP
When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck.
Vision HERO Faris
Vision HERO Faris
X
DARK DARK Level Level 5 [ Warrior / Effect ] ATK 1600 DEF 1800
You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "HERO" monsters. You can only use each effect of "Vision HERO Faris" once per turn.

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