Elemental HERO Necroid Shaman Elemental HERO Necroid Shaman
Attribute
DARK
Level
Level 6
ATK
1900
DEF
1800
Warrior / Fusion / Effect
Card Text
"Elemental HERO Wildheart" + "Elemental HERO Necroshade"Must be Fusion Summoned. If this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's GY to their field.
Sets
2007-01-18
EOJ-AE036
ENEMY OF JUSTICE
N
NormalRelated Cards
Search Results: 1 - 10 of 17
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- Bubble Shuffle
- X
- SPELL Quick-Play
- Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.
- D - Time
- X
- TRAP
- When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level.
- E - Emergency Call
- X
- SPELL
- Add 1 "Elemental HERO" monster from your Deck to your hand.
- Elemental HERO Shining Flare Wingman
- X
- LIGHT Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2100
-
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
- Elemental HERO Shining Phoenix Enforcer
- X
- FIRE Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2100
-
"Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.
- Elemental HERO Wildheart
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1500 DEF 1600
- Unaffected by Trap effects.
- Elemental Recharge
- X
- TRAP
- Gain 1000 Life Points for each face-up "Elemental HERO" monster you control.
- Hero Barrier
- X
- TRAP
- During your opponent's turn: You can activate this card; during the Battle Step, any opponent's attack that takes place while you control an "Elemental HERO" monster is negated, but this effect only works once.
- Hero Flash!!
- X
- SPELL
- Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your GY; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.
- Hero Heart
- X
- SPELL
- Target 1 face-up "Elemental HERO" monster you control; halve its ATK until the end of this turn, but it can attack twice during this turn's Battle Phase.
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