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Boss Rush Boss Rush

Icon Continuous Spell
Card Text
You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.
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Sets
2006-07-20
EEN-AE047
ELEMENTAL ENERGY

N

Normal

Related Cards

Search Results: 1 - 5 of 5
B.E.S. Big Core (Updated from: Big Core)
B.E.S. Big Core (Updated from: Big Core)
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2300 DEF 1100
If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
B.E.S. Big Core MK-2
B.E.S. Big Core MK-2
X
FIRE FIRE Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1100
If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.
B.E.S. Covered Core
B.E.S. Covered Core
X
EARTH EARTH Level Level 7 [ Machine / Effect ] ATK 2500 DEF 800
When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step.
B.E.S. Crystal Core
B.E.S. Crystal Core
X
WATER WATER Level Level 5 [ Machine / Effect ] ATK 2100 DEF 1000
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
B.E.S. Tetran
B.E.S. Tetran
X
WIND WIND Level Level 6 [ Machine / Effect ] ATK 1800 DEF 2300
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.

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