Familiar-Possessed - Eria
Attribute
WATER
Level
Level 4
ATK
1850
DEF
1500
Spellcaster / Effect
Card Text
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Sets
2020-10-23
SDCH-EN038
STRUCTURE DECK: SPIRIT CHARMERS
C
Common
2020-10-23
SDCH-EN038
STRUCTURE DECK: SPIRIT CHARMERS
UR
Ultra Rare
2007-11-14
DR04-EN087
DARK REVELATION Volume 4
C
Common
2005-11-05
EEN-EN027
ELEMENTAL ENERGY
C
CommonRelated Cards
Search Results: 1 - 10 of 10
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- Aussa the Earth Charmer, Immovable
- X
- EARTH Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
-
2 monsters, including an EARTH monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
- Awakening of the Possessed
- X
- SPELL Continuous
- Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
- Dharc the Dark Charmer, Gloomy
- X
- DARK Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
-
2 monsters, including a DARK monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
- Eria the Water Charmer
- X
- WATER Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
- FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
- Eria the Water Charmer, Gentle
- X
- WATER Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
-
2 monsters, including a WATER monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
- Hiita the Fire Charmer, Ablaze
- X
- FIRE Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
-
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
- Lyna the Light Charmer, Lustrous
- X
- LIGHT Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
-
2 monsters, including a LIGHT monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.
- Spirit Charmers
- X
- SPELL Quick-Play
- Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.
- Unpossessed
- X
- TRAP Continuous
- "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
- Wynn the Wind Charmer, Verdant
- X
- WIND Link 2 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
-
2 monsters, including a WIND monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.
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