Batteryman C
Attribute
LIGHT
Level
Level 2
ATK
0
DEF
0
Thunder / Effect
Card Text
If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.
Sets
2007-11-14
DR04-EN030
DARK REVELATION Volume 4
C
Common
2005-08-06
CRV-EN030
CYBERNETIC REVOLUTION
C
CommonRelated Cards
Search Results: 1 - 10 of 11
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- Battery Charger
- X
- SPELL
- Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.
- Batteryman 9-Volt
- X
- LIGHT Level 4 [ Thunder / Effect ] ATK 1000 DEF 1000
- When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card.
- Batteryman Charger
- X
- LIGHT Level 5 [ Thunder / Effect ] ATK 1800 DEF 1200
- When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.
- Batteryman Fuel Cell
- X
- LIGHT Level 6 [ Thunder / Effect ] ATK 2100 DEF 0
- If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.
- Batteryman Industrial Strength
- X
- LIGHT Level 8 [ Thunder / Effect ] ATK 2600 DEF 0
- This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
- Batteryman Micro-Cell
- X
- LIGHT Level 1 [ Thunder / Flip / Effect ] ATK 100 DEF 100
- FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
- Batteryman Solar
- X
- LIGHT Level 4 [ Thunder / Effect ] ATK 1500 DEF 1500
- If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Batteryman Solar" once per turn.
- Portable Battery Pack
- X
- TRAP Continuous
- Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.
- Quick Charger
- X
- SPELL Quick-Play
- Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.
- Short Circuit
- X
- SPELL
- Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.
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