Hiita the Fire Charmer

Hiita the Fire Charmer
Attribute FIRE
Level 3
Monster Type Spellcaster
Card Type Flip / Effect
ATK 500
DEF 1500
Card Text
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
2012-05-25 DT06-EN063 DUEL TERMINAL 6B  
2006-11-25 DR3-EN208 DARK REVELATION Volume 3  
Related Cards
Search Results: 1 - 5 of 5

  • Awakening of the Possessed
    SPELL SPELL Continuous Continuous  
    Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
    Awakening of the Possessed
  • Familiar-Possessed - Hiita
    FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500  
    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
    Familiar-Possessed - Hiita
  • Spirit Charmers
    SPELL SPELL Quick-Play Quick-Play  
    Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.
    Spirit Charmers
  • Unpossessed
    TRAP TRAP Continuous Continuous  
    "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
  • Wynn the Wind Channeler
    WIND WIND Level Level 5 [ Spellcaster / Effect ] ATK 1850 DEF 1500  
    (This card is always treated as a "Charmer" card.)
    You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.
    Wynn the Wind Channeler