Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Armed Dragon LV7

Armed Dragon LV7
1
Attribute WIND
Level 7
Monster Type Dragon
Card Type Effect
ATK 2800
DEF 1000
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK.
Sets
2021-02-05 OP15-EN014 OTS TOURNAMENT PACK 15  
2018-02-23 LED2-EN027 LEGENDARY DUELISTS: ANCIENT MILLENNIUM  
2012-10-02 LCYW-EN205 LEGENDARY COLLECTION 3 YUGI'S WORLD MEGA PACK  
2006-11-25 DR3-EN015 DARK REVELATION Volume 3 Ultra Rare
2006-02-08 DP2-EN012 DUELIST PACK - CHAZZ PRINCETON - Super Rare
2004-10-01 SOD-EN015 SOUL OF THE DUELIST Ultra Rare
2004-10-01 SOD-EN015 SOUL OF THE DUELIST Ultimate Rare
Related Cards
Search Results: 1 - 10 of 19

  • Armed Dragon Blitz
    SPELL SPELL  
    Target 1 "Armed Dragon" monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but it cannot attack directly. You can only activate 1 "Armed Dragon Blitz" per turn. You cannot Special Summon monsters the turn you activate this card, except Dragon monsters.
    Armed Dragon Blitz
  • Armed Dragon Catapult Cannon
    LIGHT LIGHT Level Level 10 [ Machine / Fusion / Effect ] ATK 3500 DEF 3000  
    "VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7"
    Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent controls and in their GY.
    Armed Dragon Catapult Cannon
  • Armed Dragon Flash
    SPELL SPELL Quick-Play Quick-Play  
    Special Summon 1 Level 3 "Armed Dragon" monster from your Deck in Defense Position. You can only activate 1 "Armed Dragon Flash" per turn.
    Armed Dragon Flash
  • Armed Dragon Lightning
    SPELL SPELL Continuous Continuous  
    If an "Armed Dragon" monster(s) you control would be destroyed by card effect, you can send this card to the GY instead. You can target 1 "Armed Dragon" monster you control, then activate 1 of these effects;
    ●It gains ATK equal to its Level x 100 (even if this card leaves the field).
    ●Add 1 "Armed Dragon" monster with an equal or lower Level than it from your GY to your hand.
    You can only use this effect of "Armed Dragon Lightning" once per turn.
    Armed Dragon Lightning
  • Armed Dragon LV10
    WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls.
    Armed Dragon LV10
  • Armed Dragon LV10 White
    LIGHT LIGHT Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000  
    Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can banish "Armed Dragon" monsters from your field and/or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 "White Veil" from your Deck to your hand. You can only use this effect of "Armed Dragon LV10 White" once per turn. You take no effect damage. At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field.
    Armed Dragon LV10 White
  • Armed Dragon LV5
    WIND WIND Level Level 5 [ Dragon / Effect ] ATK 2400 DEF 1700  
    You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
    Armed Dragon LV5
  • Armed Dragon Thunder LV10
    WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000  
    If this card was Special Summoned by the effect of an "Armed Dragon" monster, it gains the following effects based on its ATK.
    ●1+: Its name becomes "Armed Dragon LV10".
    ●10+: Control of it cannot switch.
    ●100+: Cannot be destroyed by battle.
    ●1000+: Once per opponent's turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK.
    ●10000+: Once per turn: You can destroy all other cards on the field.
    Armed Dragon Thunder LV10
  • Armed Dragon Thunder LV3
    WIND WIND Level Level 3 [ Dragon / Effect ] ATK 1200 DEF 900  
    This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card.
    Armed Dragon Thunder LV3
  • Armed Dragon Thunder LV5
    WIND WIND Level Level 5 [ Dragon / Effect ] ATK 2400 DEF 1700  
    This card's name becomes "Armed Dragon LV5" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV5" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand.
    Armed Dragon Thunder LV5
1 2 »