Armed Dragon LV3
Attribute
WIND
Level
Level 3
ATK
1200
DEF
900
Dragon / Effect
Card Text
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
Sets
2022-03-18
SGX1-ENC06
SPEED DUEL GX: DUEL ACADEMY BOX
C
Common
2021-02-05
OP15-EN016
OTS TOURNAMENT PACK 15
C
Common
2018-02-23
LED2-EN025
LEGENDARY DUELISTS: ANCIENT MILLENNIUM
C
Common
2012-10-02
LCYW-EN203
LEGENDARY COLLECTION 3 YUGI'S WORLD MEGA PACK
C
Common
2011-03-08
SDDL-EN018
DRAGUNITY LEGION STRUCTURE DECK
C
Common
2006-11-25
DR3-EN013
DARK REVELATION Volume 3
C
Common
2006-02-08
DP2-EN010
DUELIST PACK - CHAZZ PRINCETON -
C
Common
2005-01-01
SD1-EN005
STRUCTURE DECK DRAGON'S ROAR
C
Common
2004-10-01
SOD-EN013
SOUL OF THE DUELIST
C
CommonRelated Cards
Search Results: 1 - 10 of 19
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- Armed Dragon Blitz
- X
- SPELL
- Target 1 "Armed Dragon" monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but it cannot attack directly. You can only activate 1 "Armed Dragon Blitz" per turn. You cannot Special Summon monsters the turn you activate this card, except Dragon monsters.
- Armed Dragon Flash
- X
- SPELL Quick-Play
- Special Summon 1 Level 3 "Armed Dragon" monster from your Deck in Defense Position. You can only activate 1 "Armed Dragon Flash" per turn.
- Armed Dragon Lightning
- X
- SPELL Continuous
-
If an "Armed Dragon" monster(s) you control would be destroyed by card effect, you can send this card to the GY instead. You can target 1 "Armed Dragon" monster you control, then activate 1 of these effects;
●It gains ATK equal to its Level x 100 (even if this card leaves the field).
●Add 1 "Armed Dragon" monster with an equal or lower Level than it from your GY to your hand.
You can only use this effect of "Armed Dragon Lightning" once per turn.
- Armed Dragon LV10 White
- X
- LIGHT Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000
- Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can banish "Armed Dragon" monsters from your field and/or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 "White Veil" from your Deck to your hand. You can only use this effect of "Armed Dragon LV10 White" once per turn. You take no effect damage. At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field.
- Armed Dragon LV5
- X
- WIND Level 5 [ Dragon / Effect ] ATK 2400 DEF 1700
- You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
- Armed Dragon Thunder LV10
- X
- WIND Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000
-
If this card was Special Summoned by the effect of an "Armed Dragon" monster, it gains the following effects based on its ATK.
●1+: Its name becomes "Armed Dragon LV10".
●10+: Control of it cannot switch.
●100+: Cannot be destroyed by battle.
●1000+: Once per opponent's turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK.
●10000+: Once per turn: You can destroy all other cards on the field.
- Armed Dragon Thunder LV3
- X
- WIND Level 3 [ Dragon / Effect ] ATK 1200 DEF 900
- This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card.
- Armed Dragon Thunder LV5
- X
- WIND Level 5 [ Dragon / Effect ] ATK 2400 DEF 1700
- This card's name becomes "Armed Dragon LV5" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV5" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand.
- Armed Dragon Thunder LV7
- X
- WIND Level 7 [ Dragon / Effect ] ATK 2800 DEF 1000
- This card's name becomes "Armed Dragon LV7" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV7" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 "Armed Dragon" card from your Deck to your hand.
- Armed Dragon Thunderbolt
- X
- TRAP
- Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn.
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