Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

The Sanctuary in the Sky

The Sanctuary in the Sky
1
Icon Field Spell
Card Text
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Sets
2018-01-19 SR05-EN026 STRUCTURE DECK WAVE OF LIGHT  
2011-06-14 SDLS-EN027 LOST SANCTUARY STRUCTURE DECK  
2005-10-20 DR2-EN154 DARK REVELATION Volume 2  
2004-06-01 AST-042 ANCIENT SANCTUARY Super Rare
Related Cards
Search Results: 1 - 10 of 16

  • Archlord Zerato
    LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2800 DEF 2300  
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied.
    Archlord Zerato
  • Divine Punishment
    TRAP TRAP Counter Counter  
    When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
    Divine Punishment
  • Light of Judgment
    TRAP TRAP  
    If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
    ●Look at your opponent's hand and discard 1 card from their hand.
    ●Send 1 card your opponent controls to the GY.
    Light of Judgment
  • Master Hyperion
    LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2700 DEF 2100  
    You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.
    Master Hyperion
  • Meltiel, Sage of the Sky
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1600 DEF 1200  
    Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.
    Meltiel, Sage of the Sky
  • Minerva, Scholar of the Sky
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1700 DEF 400  
    Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.
    Minerva, Scholar of the Sky
  • Neo-Parshath, the Sky Paladin
    LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2300 DEF 2000  
    You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your LP is higher than your opponent's, this card gains ATK/DEF equal to the difference in LP.
    Neo-Parshath, the Sky Paladin
  • Nova Summoner
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 800  
    When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
    Nova Summoner
  • Radiant Jeral
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1000 DEF 2000  
    When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field.
    Radiant Jeral
  • The Agent of Entropy - Uranus
    DARK DARK Level Level 5 [ Fairy / Tuner / Effect ] ATK 2200 DEF 1200  
    If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the Graveyard, and if you do, this card's Level becomes the Level of the monster sent to the Graveyard by this effect.
    The Agent of Entropy - Uranus
1 2 »