Archfiend's Roar Archfiend's Roar
Icon
Normal Trap
Card Text
Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn.
Sets
2004-05-13
DCR-099
DARK CRISIS
N
NormalRelated Cards
Search Results: 1 - 10 of 28
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- A Deal with Dark Ruler
- X
- SPELL Quick-Play
-
(This card is always treated as an "Archfiend" card.)
If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.
- Archfiend Soldier
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1900 DEF 1500
- An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
- Archfiend's Ghastly Glitch
- X
- TRAP
- If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.
- Archfiend's Oath
- X
- SPELL Continuous
- Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY.
- Axe of Despair
- X
- SPELL Equip
-
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
- Battle-Scarred
- X
- TRAP Continuous
- Activate this card by targeting 1 "Archfiend" monster you control. Your opponent also pays the same LP that you pay for that monster during the Standby Phase. When this card leaves the field, destroy that monster. If that monster leaves the field, destroy this card.
- Beast of Talwar
- X
- DARK Level 6 [ Fiend / Normal ] ATK 2400 DEF 2150
-
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.
(This card is always treated as an "Archfiend" card.)
- Berserk Archfiend
- X
- DARK Level 6 [ Fiend / Effect ] ATK 2000 DEF 0
- You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of "Berserk Archfiend" once per turn. When a monster(s) is destroyed by this card's effect: You can target face-up monsters your opponent controls equal to the number destroyed; this card gains ATK equal to their combined original ATK, until the end of your next turn.
- Black Skull Dragon
- X
- DARK Level 9 [ Dragon / Fusion ] ATK 3200 DEF 2500
-
"Summoned Skull" + "Red-Eyes Black Dragon"
(This card is always treated as an "Archfiend" card.)
- Checkmate
- X
- SPELL
- Tribute 1 "Archfiend" monster, then target 1 "Terrorking Archfiend" you control; it can attack directly this turn.