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Armor Exe Armor Exe

Attribute LIGHT LIGHT
Level Level 4
ATK 2400
DEF 1400

Rock / Effect

Card Text
This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
1
Sets
2004-01-22
MFC-075
MAGICIAN'S FORCE

R

Rare

Related Cards

Search Results: 1 - 10 of 29
Anti-Spell
Anti-Spell
X
TRAP TRAP Counter Counter
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
Apprentice Magician
Apprentice Magician
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 400 DEF 800
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
Arcane Barrier
Arcane Barrier
X
SPELL SPELL Continuous Continuous
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
Arcanite Magician
Arcanite Magician
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
Arcanite Magician/Assault Mode
Arcanite Magician/Assault Mode
X
LIGHT LIGHT Level Level 9 [ Spellcaster / Effect ] ATK 900 DEF 2300
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". If this card is Special Summoned: Place 2 Spell Counters on it. Gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card; destroy all cards your opponent controls. When this card on the field is destroyed: You can target 1 "Arcanite Magician" in your GY; Special Summon that target.
Blast Magician
Blast Magician
X
FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
Breaker the Magical Warrior
Breaker the Magical Warrior
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
Dark Red Enchanter
Dark Red Enchanter
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1700 DEF 2200
If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; discard 1 random card from your opponent's hand.
Defender, the Magical Knight
Defender, the Magical Knight
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 2000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead.
Disenchanter
Disenchanter
X
LIGHT LIGHT Level Level 5 [ Spellcaster / Effect ] ATK 2000 DEF 2300
Once per turn: You can target 1 face-up Spell on the field; remove 1 Spell Counter from anywhere on the field, and if you do, return that target to the hand.

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