Magical Marionette Magical Marionette
Attribute
DARK
Level
Level 5
ATK
2000
DEF
1000
Spellcaster / Effect
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy it.
Sets
2009-06-11
SD16-AE013
STRUCTURE DECK-SPELLCASTER'S COMMAND
N
Normal
2004-01-22
MFC-069
MAGICIAN'S FORCE
N
NormalRelated Cards
Search Results: 1 - 10 of 29
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- Anti-Spell
- X
- TRAP Counter
- Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
- Apprentice Magician
- X
- DARK Level 2 [ Spellcaster / Effect ] ATK 400 DEF 800
- If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
- Arcane Barrier
- X
- SPELL Continuous
- Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
- Arcanite Magician
- X
- LIGHT Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
-
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
- Arcanite Magician/Assault Mode
- X
- LIGHT Level 9 [ Spellcaster / Effect ] ATK 900 DEF 2300
- Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". If this card is Special Summoned: Place 2 Spell Counters on it. Gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card; destroy all cards your opponent controls. When this card on the field is destroyed: You can target 1 "Arcanite Magician" in your GY; Special Summon that target.
- Armor Exe
- X
- LIGHT Level 4 [ Rock / Effect ] ATK 2400 DEF 1400
- This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
- Blast Magician
- X
- FIRE Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1700
- Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
- Breaker the Magical Warrior
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1000
- If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
- Dark Red Enchanter
- X
- DARK Level 6 [ Spellcaster / Effect ] ATK 1700 DEF 2200
- If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; discard 1 random card from your opponent's hand.
- Defender, the Magical Knight
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 2000
- If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead.