Queen's Knight
Attribute
LIGHT
Level
Level 4
ATK
1500
DEF
1600
Warrior / Normal
Card Text
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
Sets
2024-01-26
STAX-EN001
2-PLAYER STARTER SET
C
Common
2022-03-10
STP3-EN007
SPEED DUEL TOURNAMENT PACK 3
SR
Super Rare
2021-07-09
KICO-EN026
KING'S COURT
R
Rare
2021-07-09
KICO-EN026
KING'S COURT
CR
COLLECTOR'S RARE
2019-03-29
SBLS-EN004
SPEED DUEL: ARENA OF LOST SOULS
C
Common
2016-10-21
SDMY-EN014
STRUCTURE DECK : YUGI MUTO
C
Common
2015-11-13
YGLD-ENB07
YUGI'S LEGENDARY DECKS
C
Common
2015-11-13
YGLD-ENC14
YUGI'S LEGENDARY DECKS
C
Common
2015-06-19
DPBC-EN013
DUELIST PACK - BATTLE CITY -
C
Common
2012-10-02
LCYW-EN015
LEGENDARY COLLECTION 3 YUGI'S WORLD MEGA PACK
UR
Ultra Rare
2009-07-07
DPYG-EN003
DUELIST PACK - YUGI -
C
Common
2007-11-14
DR04-EN064
DARK REVELATION Volume 4
R
Rare
2005-11-05
EEN-EN004
ELEMENTAL ENERGY
R
Rare
2005-11-05
EEN-EN004
ELEMENTAL ENERGY
UL
Ultimate RareRelated Cards
Search Results: 1 - 10 of 12
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- Arcana Knight Joker
- X
- LIGHT Level 9 [ Warrior / Fusion / Effect ] ATK 3800 DEF 2500
-
"Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.
- Arcana Triumph Joker
- X
- LIGHT Level 10 [ Warrior / Effect ] ATK ? DEF 2500
- If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card.
- Court of Cards
- X
- TRAP Continuous
- If you control no monsters, or only control "Queen's Knight", "King's Knight", and/or "Jack's Knight": You can Special Summon 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your hand or GY. You can banish up to 1 each "Queen's Knight", "King's Knight", and/or "Jack's Knight" from your hand and/or GY; draw the same number of cards you banished. You can only use 1 "Court of Cards" effect per turn, and only once that turn.
- Face Card Fusion
- X
- SPELL
- Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn.
- Imperial Bower
- X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1500 DEF 1500
- If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn.
- Joker's Knight
- X
- LIGHT Level 5 [ Warrior / Effect ] ATK 2000 DEF 1400
- You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.
- Joker's Straight
- X
- SPELL
- Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn.
- Joker's Wild
- X
- TRAP
- During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.
- King's Knight
- X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1600 DEF 1400
- When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
- Royal Straight
- X
- SPELL Quick-Play
- Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight".
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