Dark Sage
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Sets | |||
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2012-10-02 | LCYW-EN027 | LEGENDARY COLLECTION 3 YUGI'S WORLD MEGA PACK | |
2004-10-12 | DB1-EN096 | DARK BEGINNING 1 |
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2004-03-23 | DOD-002 | Yu-Gi-Oh! THE DAWN OF DESTINY Bundles |
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Related Cards
Search Results: 1 - 6 of 6
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- Dark Magic Inheritance
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SPELL
Quick-Play
- Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
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- Dark Magician
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DARK
Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
- The ultimate wizard in terms of attack and defense.
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- Dark Magician the Dragon Knight
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DARK
Level 8 [ Dragon / Fusion / Effect ] ATK 3000 DEF 2500
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"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. -
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- Magician of Chaos
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DARK
Level 7 [ Spellcaster / Ritual / Effect ] ATK 2500 DEF 2100
- You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.
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- Soul Servant
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SPELL
Quick-Play
- Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.
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- Time Wizard
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LIGHT
Level 2 [ Spellcaster / Effect ] ATK 500 DEF 400
- Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
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