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Kazejin

Attribute WIND WIND
Level Level 7
ATK 2400
DEF 2200

Spellcaster / Effect

Card Text
Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only.
1
Sets
2023-04-21
MRD-EN026
METAL RAIDERS (LC01 25th Anniversary Edition)

SR

Super Rare
2023-03-10
MAZE-EN033
MAZE OF MEMORIES

R

Rare
2022-10-10
SGX2-END08
SPEED DUEL GX: MIDTERM PARADOX

C

Common
2022-10-10
SGX2-END08
SPEED DUEL GX: MIDTERM PARADOX

SE

Secret Rare
2014-01-17
BPW2-EN004
BATTLE PACK 2 WAR OF THE GIANTS ROUND 2

SR

Super Rare
2014-01-17
WGRT-EN004
BATTLE PACK 2 WAR OF THE GIANTS REINFORCEMENTS

SR

Super Rare
2013-10-11
LCJW-EN225
LEGENDARY COLLECTION 4 JOEY'S WORLD MEGA PACK

C

Common
2008-11-21
DLG1-EN032
DARK LEGENDS

R

Rare
2008-07-08
RP01-EN031
RETRO PACK

R

Rare
2004-10-12
DB1-EN158
DARK BEGINNING 1

C

Common
2002-06-26
MRD-026
METAL RAIDERS

SR

Super Rare

Related Cards

Search Results: 1 - 10 of 11
Dark Element
Dark Element
X
SPELL SPELL
If you have a "Gate Guardian" monster in your GY: Pay half your LP; Special Summon 1 Level 11 or higher "Gate Guardian" monster from your hand, Deck, or Extra Deck, ignoring its Summoning conditions. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" from your Deck or banishment to your hand. You can only use each effect of "Dark Element" once per turn.
Dark Guardian
Dark Guardian
X
DARK DARK Level Level 12 [ Warrior / Effect ] ATK 3800 DEF 3800
(This card is always treated as a "Gate Guardian" card.)
Cannot be Normal Summoned/Set. Must be either Special Summoned by "Dark Element", or Special Summoned (from your hand or GY) by shuffling into the Deck, 1 each of your "Sanga of the Thunder", "Kazejin", and "Suijin" that is in your hand, face-up field, GY, and/or banished. Cannot be destroyed by battle. If this card is Special Summoned by the effect of "Dark Element", it is unaffected by other monsters' effects or your opponent's activated Spell Cards or effects.
Double Attack! Wind and Thunder!!
Double Attack! Wind and Thunder!!
X
SPELL SPELL Quick-Play Quick-Play
If you control a "Gate Guardian" monster: Target 1 card on the field; destroy it. During your Main Phase: You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use this effect of "Double Attack! Wind and Thunder!!" once per turn.
Gate Guardian
Gate Guardian
X
DARK DARK Level Level 11 [ Warrior / Effect ] ATK 3750 DEF 3400
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Sanga of the Thunder", "Kazejin", and "Suijin".
Gate Guardian of Thunder and Wind
Gate Guardian of Thunder and Wind
X
LIGHT LIGHT Level Level 9 [ Thunder / Fusion / Effect ] ATK 2500 DEF 2200
"Sanga of the Thunder" + "Kazejin"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions "Sanga of the Thunder", "Kazejin", AND "Suijin". You can only use this effect of "Gate Guardian of Thunder and Wind" once per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Sanga of the Thunder" or "Kazejin".
Gate Guardian of Wind and Water
Gate Guardian of Wind and Water
X
WIND WIND Level Level 9 [ Spellcaster / Fusion / Effect ] ATK 2450 DEF 2300
"Kazejin" + "Suijin"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain, when your opponent activates a Spell/Trap Card or effect on the field (Quick Effect): You can negate that effect. You can only use this effect of "Gate Guardian of Wind and Water" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Kazejin" or "Suijin".
Gate Guardians Combined
Gate Guardians Combined
X
DARK DARK Level Level 12 [ Warrior / Fusion / Effect ] ATK 3750 DEF 3400
"Sanga of the Thunder" + "Kazejin" + "Suijin"
Must be Special Summoned (from your Extra Deck) by banishing the above cards from your hand, field, and/or GY. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Gate Guardians Combined" thrice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 Level 11 or lower "Gate Guardian" monster from your Deck or Extra Deck, ignoring its Summoning conditions.
Labyrinth Heavy Tank
Labyrinth Heavy Tank
X
DARK DARK Level Level 7 [ Machine / Effect ] ATK 2400 DEF 2400
You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. During your Main Phase: You can place 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell, then, if you control a "Labyrinth Wall" card, you can destroy 1 monster your opponent controls. You can only use this effect of "Labyrinth Heavy Tank" once per turn.
Labyrinth Wall Shadow
Labyrinth Wall Shadow
X
SPELL SPELL Field Field
Monsters cannot attack the turn they are Summoned, except monsters whose original Level is 5 or higher. Once per turn, during your Main Phase: You can place 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell. At the start of your opponent's Battle Phase: You can target 1 monster your opponent controls with less than 1600 ATK; destroy it.
Prey of the Jirai Gumo
Prey of the Jirai Gumo
X
TRAP TRAP Continuous Continuous
Special Summon this card as a Normal Monster (Insect/EARTH/Level 5/ATK 2100/DEF 100) to your Main Monster Zone in its same column (this card is also still a Trap), then you can destroy 1 monster your opponent controls in this card's column. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use each effect of "Prey of the Jirai Gumo" once per turn.

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