Wattkid (Updated from: Oscillo Hero #2)
Attribute
LIGHT

Level
Level 3

ATK
1000
DEF
500
Thunder / Normal
Card Text
A creature that electrocutes opponents with bolts of lightning.
Note
Card Name updated from "Oscillo Hero #2" on November 19, 2010.
Sets
2010-11-19
TU04-EN012
TURBO PACK BOOSTER FOUR
C
Common
2005-07-27
DB2-EN085
DARK BEGINNING 2
C
Common
2002-09-01
TP1-016
TOURNAMENT PACK 1ST SEASON
C
CommonRelated Cards
Search Results: 1 - 10 of 11
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- Wattcancel
- X
-
TRAP
Counter
- When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it.
- Wattcastle
- X
-
SPELL
Field
- Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation.
- Wattchimera
- X
-
LIGHT
Level 6 [ Thunder / Synchro / Effect ] ATK 1400 DEF 1200
-
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.
- Wattcobra
- X
-
LIGHT
Level 4 [ Thunder / Effect ] ATK 1000 DEF 500
- This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
- Wattdragonfly
- X
-
LIGHT
Level 2 [ Thunder / Effect ] ATK 900 DEF 100
- If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.
- Watthopper
- X
-
LIGHT
Level 1 [ Thunder / Effect ] ATK 0 DEF 0
- Your opponent cannot select another face-up "Watt" monster as an attack target, or target them with card effects.
- Watthydra
- X
-
LIGHT
Level 7 [ Thunder / Synchro / Effect ] ATK 1500 DEF 1500
-
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
- Wattkeeper
- X
-
TRAP
- Select 1 Level 4 or lower "Watt" monster in your Graveyard. Special Summon that monster from the Graveyard. Destroy it during the End Phase.
- Wattkey
- X
-
SPELL
- Face-up "Watt" monsters you control can attack your opponent directly this turn.
- Wattkiwi
- X
-
LIGHT
Level 3 [ Thunder / Tuner / Effect ] ATK 600 DEF 100
- "Watt" monsters you control cannot be destroyed by battle while they are attacking.
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