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Flame Swordsman

Attribute FIRE FIRE
Level Level 5
ATK 1800
DEF 1600

Warrior / Fusion

Card Text
"Flame Manipulator" + "Masaki the Legendary Swordsman"
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Sets
2023-08-25
SBC1-ENB22
SPEED DUEL: STREETS OF BATTLE CITY

C

Common
2023-08-25
SBC1-ENB22
SPEED DUEL: STREETS OF BATTLE CITY

SE

Secret Rare
2023-04-21
LOB-EN003
LEGEND OF BLUE EYES WHITE DRAGON (LC01 25th Anniversary Edition)

SR

Super Rare
2019-01-25
SS02-ENB20
SPEED DUEL STARTER DECK: DUELISTS OF TOMORROW

C

Common
2016-04-15
MIL1-EN038
MILLENNIUM PACK

R

Rare
2013-10-11
LCJW-EN053
LEGENDARY COLLECTION 4 JOEY'S WORLD MEGA PACK

C

Common
2008-11-21
DLG1-EN003
DARK LEGENDS

C

Common
2008-07-08
RP01-EN002
RETRO PACK

C

Common
2004-10-12
DB1-EN100
DARK BEGINNING 1

R

Rare
2003-03-30
SDJ-024
STARTER DECK JOEY

C

Common
2002-03-08
LOB-003
LEGEND OF BLUE EYES WHITE DRAGON

SR

Super Rare

Related Cards

Search Results: 1 - 10 of 12
Dark Flare Knight
Dark Flare Knight
X
DARK DARK Level Level 6 [ Warrior / Fusion / Effect ] ATK 2200 DEF 800
"Dark Magician" + "Flame Swordsman"
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.
Fighting Flame Dragon
Fighting Flame Dragon
X
FIRE FIRE Level Level 5 [ Dragon / Fusion / Effect ] ATK 1700 DEF 1600
1 Dragon monster + 1 FIRE Warrior monster
Except during the Damage Step (Quick Effect): You can target 1 Warrior Fusion Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell. You can only use this effect of "Fighting Flame Dragon" once per turn. While this card is equipped to "Flame Swordsman" or a monster that mentions it, the equipped monster gains 700 ATK and can make a second attack during each Battle Phase.
Fighting Flame Sword
Fighting Flame Sword
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects;
●Add 1 card from your Deck to your hand that mentions "Flame Swordsman", except "Fighting Flame Sword".
●When an attack is declared involving a FIRE Warrior monster you control: You can target 1 card on the field; destroy it.
●When your opponent activates a card or effect that targets "Flame Swordsman", or a monster(s) that mentions it, that you control: Negate that effect.
You can only activate 1 "Fighting Flame Sword" per turn.
Fighting Flame Swordsman
Fighting Flame Swordsman
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1600
If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Flame Swordsman" from your Deck to your hand. If this card is sent to the GY: You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except "Fighting Flame Swordsman". You can only use each effect of "Fighting Flame Swordsman" once per turn.
Flame Manipulator
Flame Manipulator
X
FIRE FIRE Level Level 3 [ Spellcaster / Normal ] ATK 900 DEF 1000
This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".
Flame Swordsdance
Flame Swordsdance
X
TRAP TRAP
If a monster(s) is Special Summoned: Special Summon 1 Level 7 or lower Fusion Monster from your Extra Deck that is "Flame Swordsman" or mentions it, then you can change 1 face-up monster on the field to face-down Defense Position. During your opponent's Battle Phase: You can banish this card from your GY and Tribute 1 face-down Defense Position monster; Special Summon 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck. You can only use this effect of "Flame Swordsdance" once per turn.
Flame Swordsrealm
Flame Swordsrealm
X
SPELL SPELL Continuous Continuous
Your opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster. Once per turn: You can send 1 monster from your hand or face-up field to the GY; Special Summon 1 "Flame Swordsman" from your Extra Deck. (This is treated as a Fusion Summon.) Once per turn, when a monster declares an attack: You can target 1 Warrior monster you control; until the end of this turn, it loses exactly 1000 ATK, but all other monsters you currently control gain 1000 ATK.
Masaki the Legendary Swordsman
Masaki the Legendary Swordsman
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1100 DEF 1100
Legendary swordmaster Masaki is a veteran of over 100 battles.
Mirage Swordsman
Mirage Swordsman
X
FIRE FIRE Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 2000
If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles an opponent's monster: You can destroy both battling monsters. If this card is destroyed by battle or another card's effect: You can Special Summon 1 Level 7 or lower monster that is "Flame Swordsman" or mentions it, from your Deck or Extra Deck. You can only use each effect of "Mirage Swordsman" once per turn.
Salamandra Fusion
Salamandra Fusion
X
SPELL SPELL Equip Equip
Equip only to a FIRE Warrior monster. It gains 700 ATK. If the equipped monster would be destroyed by battle or card effect, you can destroy this card instead. While this card is equipped to a Fusion Monster you control: You can send this card and the equipped monster to the GY, and if you do, Special Summon 1 "Flame Swordsman" or 1 Fusion Monster that mentions it from your Extra Deck. (This is treated as a Fusion Summon.) You can only use this effect of "Salamandra Fusion" once per turn.

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