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Magnum the Reliever Magnum the Reliever

Attribute LIGHT LIGHT
Level Level 8
ATK 2800
DEF 2000

Fiend / Fusion / Effect

Card Text
1 monster Special Summoned from the Extra Deck + 1 monster in the hand
You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn.
1
Sets
2023-12-16
DUNE-AE036
DUELIST NEXUS

R

Rare

Related Cards

Search Results: 1 - 10 of 20
Chimera Fusion
Chimera Fusion
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects;
●Add this card to your hand.
●Banish this card, and if you do, Special Summon both 1 "Gazelle the King of Mythical Beasts" and 1 "Berfomet" from your Deck and/or GY.
You can only use this effect of "Chimera Fusion" once per turn.
De-Fusion
De-Fusion
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
Dimension Fusion
Dimension Fusion
X
SPELL SPELL
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.
Dimension Fusion Destruction
Dimension Fusion Destruction
X
SPELL SPELL
Banish from your hand, field, and/or GY, the Fusion Materials that are mentioned on a "Phantasm" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", your opponent cannot activate cards or effects in response to this card's activation.
Earthbound Fusion
Earthbound Fusion
X
SPELL SPELL Quick-Play Quick-Play
You can only activate this card during the Main Phase, unless a card is in a Field Zone. Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your Main Phase, if a card is in a Field Zone: You can banish this card from your GY; Special Summon 1 "Earthbound" monster from your hand or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Fusion" once per turn.
Fullmetalfoes Fusion
Fullmetalfoes Fusion
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
Fusion Armament
Fusion Armament
X
SPELL SPELL
Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.
Fusion Deployment
Fusion Deployment
X
SPELL SPELL
Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is mentioned on that monster, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.
Fusion Gate
Fusion Gate
X
SPELL SPELL Field Field
During the Main Phase: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials mentioned on it from their hand or field.
Fusion Recovery
Fusion Recovery
X
SPELL SPELL
Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.

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