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Kashtira Arise-Heart

Forbidden
Attribute DARK DARK
Rank Rank 7
ATK 3000
DEF 3000

Machine / Xyz / Effect

Card Text
3 Level 7 monsters
Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.
1
Sets
2023-02-10
PHHY-EN046
PHOTON HYPERNOVA

SE

Secret Rare
2023-02-10
PHHY-EN046
PHOTON HYPERNOVA

STAR

Starlight Rare

Related Cards

Search Results: 1 - 10 of 15
Kashtira Akstra
Kashtira Akstra
X
SPELL SPELL Quick-Play Quick-Play
If a face-up "Kashtira" Xyz Monster(s) you control is destroyed by battle or card effect: Banish 1 "Visas Starfrost" from your hand, your Deck, or your Monster Zone, and if you do, Special Summon 1 "Vicious Astraloud" from your Extra Deck, ignoring its Summoning conditions. If this card is banished: You can target 1 of your banished "Visas Starfrost"; add it to your hand. You can only use each effect of "Kashtira Akstra" once per turn.
Kashtira Big Bang
Kashtira Big Bang
X
TRAP TRAP
If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.
Kashtira Birth
Kashtira Birth
X
SPELL SPELL Continuous Continuous
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.
Kashtira Fenrir
Kashtira Fenrir
X
EARTH EARTH Level Level 7 [ Psychic / Effect ] ATK 2400 DEF 2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
Kashtira Ogre
Kashtira Ogre
X
WATER WATER Level Level 7 [ Psychic / Effect ] ATK 2800 DEF 1000
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.
Kashtira Overlap
Kashtira Overlap
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either field, and if you do, the targeted monster gains 1500 ATK. If this card is banished and you control a "Kashtira" monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Kashtira Overlap" once per turn.
Kashtira Preparations
Kashtira Preparations
X
TRAP TRAP Continuous Continuous
During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn.
Kashtira Riseheart
Kashtira Riseheart
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 2100
If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.
Kashtira Shangri-Ira
Kashtira Shangri-Ira
X
FIRE FIRE Rank Rank 7 [ Psychic / Xyz / Effect ] ATK 0 DEF 3000
2+ Level 7 monsters
During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
Kashtira Unicorn
Kashtira Unicorn
X
WIND WIND Level Level 7 [ Psychic / Effect ] ATK 2500 DEF 2100
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.

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