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Geminize Lord Golknight

Attribute EARTH EARTH
Level Level 4
ATK 1500
DEF 500

Warrior / Gemini / Effect

Card Text
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
●This card becomes a Machine monster, also it gains 500 ATK.
1
Sets
2021-11-05
BODE-EN032
BURST OF DESTINY

C

Common

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Search Results: 1 - 10 of 13
Burnout
Burnout
X
TRAP TRAP
Banish 1 face-up "Chemicritter" monster you control; Special Summon 2 "Chemicritter" monsters from your Deck, with different names from each other. When your opponent declares a direct attack, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished Gemini monsters; Special Summon it, and if you do, it becomes an Effect Monster and gains its effects. You can only activate 1 "Burnout" per turn.
Catalyst Field
Catalyst Field
X
SPELL SPELL Field Field
Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control, that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card.
Dimer Synthesis
Dimer Synthesis
X
SPELL SPELL
Activate 1 of these effects;
●Add 1 "Catalyst Field" from your Deck to your hand.
●Add 1 "Burnout", and 1 "Chemicritter" monster, from your Deck to your hand.
You can banish this card from your GY, then target 2 face-up monsters you control, including a Gemini monster that is treated as an Effect Monster and has gained its effects; until the end of this turn, make 1 of those monster's ATK 0, and if you do, the second monster gains ATK equal to the first monster's original ATK. You can only use each effect of "Dimer Synthesis" once per turn.
Gearbreed
Gearbreed
X
SPELL SPELL Continuous Continuous
During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of "Gearbreed" once per turn.
Gemini Ablation
Gemini Ablation
X
TRAP TRAP Continuous Continuous
During the Main Phase: You can discard 1 card, then activate 1 of these effects;
●Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects.
●Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.
You can only use this effect of "Gemini Ablation" once per turn.
Gemini Booster
Gemini Booster
X
TRAP TRAP
Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.
Gemini Counter
Gemini Counter
X
TRAP TRAP Counter Counter
Change 1 face-up Gemini monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.
Gemini Spark
Gemini Spark
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
Gemini Trap Hole
Gemini Trap Hole
X
TRAP TRAP
Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.
Herculean Power
Herculean Power
X
SPELL SPELL Continuous Continuous
Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.

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