Penguin Sword
Icon
Equip Spell
Card Text
Equip only to a "Penguin" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to the hand. If a face-up card your opponent controls leaves the field by a "Penguin" card's effect and returns to the hand or is banished: Negate the activated effects and effects on the field of cards with that original name, until the end of the next turn. You can only use this effect of "Penguin Sword" once per turn.
Sets
2021-12-03
BROL-EN008
BROTHERS OF LEGEND
UR
Ultra RareRelated Cards
Search Results: 1 - 10 of 17
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- Bolt Penguin
- X
- WATER Level 3 [ Thunder / Normal ] ATK 1100 DEF 800
- With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.
- Fluffal Penguin
- X
- WATER Level 4 [ Fairy / Effect ] ATK 1600 DEF 1100
- During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of "Fluffal Penguin" once per turn.
- Flying Penguin
- X
- WATER Level 4 [ Aqua / Normal ] ATK 1200 DEF 1000
- A very rare penguin that takes to the air with ears shaped like wings.
- Glacial Beast Polar Penguin
- X
- WATER Level 3 [ Aqua / Tuner / Effect ] ATK 800 DEF 1000
- If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.
- Guard Penguin
- X
- WATER Level 4 [ Winged Beast / Effect ] ATK 0 DEF 1200
- When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took.
- Nightmare Penguin
- X
- WATER Level 4 [ Aqua / Effect ] ATK 900 DEF 1800
- WATER monsters you control gain 200 ATK. If this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand.
- Nopenguin
- X
- WATER Level 3 [ Aqua / Effect ] ATK 1600 DEF 100
- During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.
- Penguin Brave
- X
- WATER Level 6 [ Aqua / Synchro / Effect ] ATK 2400 DEF 1200
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1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up.
- Penguin Cleric
- X
- WATER Level 3 [ Aqua / Effect ] ATK 600 DEF 1700
- If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP.
- Penguin Knight
- X
- WATER Level 3 [ Aqua / Effect ] ATK 900 DEF 800
- When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck.
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