Synchro Dilemma
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Continuous Spell
Card Text
You can activate 1 of the following effects;●Send 1 "Synchron" monster from your hand or face-up field to the GY; Special Summon 1 monster from your hand.
●Target 1 other card you control; destroy it, and if you do, Special Summon 1 "Synchron" monster with a different original name from your hand or GY.
You can only use this effect of "Synchro Dilemma" once per turn.
Sets
2021-10-29
LED8-EN026
LEGENDARY DUELISTS: SYNCHRO STORM
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- Accel Synchron
- X
- DARK Level 5 [ Machine / Synchro / Tuner / Effect ] ATK 500 DEF 2100
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1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
- Assault Synchron
- X
- DARK Level 2 [ Machine / Tuner / Effect ] ATK 700 DEF 0
- During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.
- Bri Synchron
- X
- EARTH Level 4 [ Machine / Tuner / Effect ] ATK 1500 DEF 1100
- If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated.
- Changer Synchron
- X
- DARK Level 1 [ Machine / Tuner / Effect ] ATK 0 DEF 0
- If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
- Cyberse Synchron
- X
- DARK Level 1 [ Cyberse / Tuner / Effect ] ATK 100 DEF 100
- Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.
- Drill Synchron
- X
- EARTH Level 3 [ Machine / Tuner / Effect ] ATK 800 DEF 300
- If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
- Duelist Genesis
- X
- SPELL
- If you have a Tuner on your field or in your GY: Add 1 "Synchro" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Genesis" per turn.
- Fleur Synchron
- X
- LIGHT Level 2 [ Machine / Tuner / Effect ] ATK 400 DEF 200
- If this card is sent to the GY as Synchro Material: You can Special Summon 1 Level 2 or lower monster from your hand.
- Formula Synchron
- X
- LIGHT Level 2 [ Machine / Synchro / Tuner / Effect ] ATK 200 DEF 1500
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1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
- Hyper Synchron
- X
- LIGHT Level 4 [ Machine / Tuner / Effect ] ATK 1600 DEF 800
- If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.