Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Magikey World

Magikey World
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Icon Field Spell
Card Text
When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Magikey World" once per turn. You can only activate 1 "Magikey World" per turn.
Sets
2021-08-13 DAMA-EN057 DAWN OF MAJESTY Ultra Rare
Related Cards
Search Results: 1 - 8 of 8

  • Clavkiys, the Magikey Skyblaster
    DARK DARK Level Level 4 [ Warrior / Normal ] ATK 1900 DEF 1900  
    Everyone is full of possibilities. Everything you do, moving forwards, stopping, closing, opening, is all in your hands.
    There are many doors in this world. To open them requires the Magic Key... 2 keys and 1 door... 2 wills and 1 body. Once the doors are opened, the worlds will be connected and the great power revealed.
    Clavkiys, the Magikey Skyblaster
  • Magikey Beast - Ansyalabolas
    DARK DARK Level Level 4 [ Beast / Fusion / Tuner / Effect ] ATK 2200 DEF 2000  
    1 "Magikey" monster + 1 Normal Monster, except a Token
    If this card is Fusion Summoned: You can add 1 "Magikey Maftea" from your GY to your hand. You can only use this effect of "Magikey Beast - Ansyalabolas" once per turn. Once per turn: You can target 1 Attack Position monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF. Banish any monster destroyed by battle with this card.
    Magikey Beast - Ansyalabolas
  • Magikey Dragon - Andrabime
    WIND WIND Level Level 8 [ Dragon / Fusion / Effect ] ATK 2800 DEF 2000  
    1 "Magikey" Effect Monster + 1 Normal Monster, except a Token
    When this card is Fusion Summoned, your opponent cannot activate cards or effects. Once per turn: You can target 1 Normal Monster or "Magikey" monster in your GY; destroy all monsters your opponent controls with that monster's Attribute. Once per turn, if an opponent's monster with the same Attribute as a monster in your GY is destroyed by battle or card effect, if this card was Fusion Summoned using 2 different Attributes as material: You can draw 1 card.
    Magikey Dragon - Andrabime
  • Magikey Duo
    TRAP TRAP  
    You can target 1 Normal Monster or 1 "Magikey" monster in your GY; add it to your hand, then you can apply 1 of these effects.
    ●Fusion Summon 1 "Magikey" Fusion Monster from your Extra Deck in Defense Position, using monsters from your hand or field as Fusion Material.
    ●Ritual Summon 1 "Magikey" Ritual Monster from your hand in Defense Position, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level.
    Magikey Duo
  • Magikey Maftea
    SPELL SPELL  
    Fusion Summon 1 "Magikey" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, OR Ritual Summon 1 "Magikey" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If you control a Normal Monster, you can also send 1 Normal Monster from your Deck to the GY as material or Tribute.
    Magikey Maftea
  • Magikey Mechmortar - Garesglasser
    EARTH EARTH Level Level 8 [ Machine / Ritual / Effect ] ATK 2000 DEF 2800  
    You can Ritual Summon this card with "Magikey Maftea". Gains 300 ATK for each different Attribute in your GY. You can only use each of the following effects of "Magikey Mechmortar - Garesglasser" once per turn. When your opponent activates an effect of a monster with the same Attribute as a monster in your GY, if at least 2 Attributes of monsters were used for this card's Ritual Summon (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Ritual Summoned card is sent to the GY: You can add 1 "Magikey" monster from your Deck to your hand.
    Magikey Mechmortar - Garesglasser
  • Magikey Mechmusket - Batosbuster
    DARK DARK Level Level 4 [ Machine / Ritual / Tuner / Effect ] ATK 2000 DEF 2200  
    You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck.
    Magikey Mechmusket - Batosbuster
  • Magikey Unlocking
    TRAP TRAP Counter Counter  
    When your opponent activates a Spell/Trap Card while you control a "Magikey" Ritual Monster or a "Magikey" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do that, for the rest of this turn all face-up monsters your opponent controls become that Attribute. You can only activate 1 "Magikey Unlocking" per turn.
    Magikey Unlocking
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