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Destined Rivals

Icon Normal Trap
Card Text
If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.
1
Sets
2020-08-28
MP20-EN248
2020 TIN OF LOST MEMORIES

UR

Ultra Rare

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Search Results: 1 - 10 of 12
Bingo Machine, Go!!!
Bingo Machine, Go!!!
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SPELL SPELL
Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn.
●"Blue-Eyes" monster
●Spell/Trap that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"
Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.
Blue-Eyes White Dragon
Blue-Eyes White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Dark Magic Inheritance
Dark Magic Inheritance
X
SPELL SPELL Quick-Play Quick-Play
Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
Dark Magician
Dark Magician
X
DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
Dark Magician the Dragon Knight
Dark Magician the Dragon Knight
X
DARK DARK Level Level 8 [ Dragon / Fusion / Effect ] ATK 3000 DEF 2500
"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
Dictator of D.
Dictator of D.
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1100
While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it.
Illusion of Chaos
Illusion of Chaos
X
DARK DARK Level Level 7 [ Spellcaster / Ritual / Effect ] ATK 2100 DEF 2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
Magician of Chaos
Magician of Chaos
X
DARK DARK Level Level 7 [ Spellcaster / Ritual / Effect ] ATK 2500 DEF 2100
You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.
Magician's Rod
Magician's Rod
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1600 DEF 100
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician". During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

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