Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Armityle the Chaos Phantasm - Phantom of Fury

Armityle the Chaos Phantasm - Phantom of Fury
1
Attribute DARK
Level 12
Monster Type Fiend
Card Type Fusion / Effect
ATK 0
DEF 0
Card Text
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions.
Sets
2020-11-06 PHRA-EN035 PHANTOM RAGE Ultra Rare
Related Cards
Search Results: 1 - 8 of 8

  • Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)
    DARK DARK Level Level 12 [ Fiend / Fusion / Effect ] ATK 0 DEF 0  
    "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
    Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only.

    Notes
    Card Name updated from "Armityle the Chaos Phantom" on July 10, 2020.
    Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)
  • Dark Beckoning Beast
    DARK DARK Level Level 2 [ Fiend / Effect ] ATK 0 DEF 0  
    When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Dark Beckoning Beast
  • Dimension Fusion Destruction
    SPELL SPELL  
    Banish from your hand, field, and/or GY, the Fusion Materials that are listed on a "Phantasm" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", your opponent cannot activate cards or effects in response to this card's activation.
    Dimension Fusion Destruction
  • Fallen Paradise
    SPELL SPELL Field Field  
    Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantasm" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantasm" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.
    Fallen Paradise
  • Hamon, Lord of Striking Thunder
    LIGHT LIGHT Level Level 10 [ Thunder / Effect ] ATK 4000 DEF 4000  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spells you control to the GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.
    Hamon, Lord of Striking Thunder
  • Opening of the Spirit Gates
    SPELL SPELL Continuous Continuous  
    When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.
    Opening of the Spirit Gates
  • Raviel, Lord of Phantasms
    DARK DARK Level Level 10 [ Fiend / Effect ] ATK 4000 DEF 4000  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn.
    Raviel, Lord of Phantasms
  • Uria, Lord of Searing Flames
    FIRE FIRE Level Level 10 [ Pyro / Effect ] ATK 0 DEF 0  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. This card gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.
    Uria, Lord of Searing Flames
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