Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Psychic Wave

Psychic Wave
1
Icon Quick-Play Spell
Card Text
If you control a Machine monster: Send 1 "Jinzo" from your hand or Deck to the GY; inflict 600 damage to your opponent. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Machine monster in your GY; send 1 "Jinzo" monster from your Deck to the GY, and if you do, add that targeted monster to your hand. You can only use this effect of "Psychic Wave" once per turn.
Sets
2020-07-24 BLAR-EN015 BATTLES OF LEGEND: ARMAGEDDON Ultra Rare
Related Cards
Search Results: 1 - 9 of 9

  • Jinzo
    DARK DARK Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1500  
    Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
    Jinzo
  • Jinzo #7
    DARK DARK Level Level 2 [ Machine / Effect ] ATK 500 DEF 400  
    This monster can attack your opponent's Life Points directly.
    Jinzo #7
  • Jinzo - Jector
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 2000  
    This card's name becomes "Jinzo" while on the field or in the GY. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Traps among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Traps revealed. You can only use this effect of "Jinzo - Jector" once per turn.
    Jinzo - Jector
  • Jinzo - Layered
    DARK DARK Rank Rank 6 [ Machine / Xyz / Effect ] ATK 2400 DEF 1500  
    2 Level 6 monsters
    You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn.
    Jinzo - Layered
  • Jinzo - Lord
    DARK DARK Level Level 8 [ Machine / Effect ] ATK 2600 DEF 1600  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed.
    Jinzo - Lord
  • Jinzo - Returner
    DARK DARK Level Level 3 [ Machine / Effect ] ATK 600 DEF 1400  
    This card can attack directly. When this card is sent to the GY: You can target 1 "Jinzo" in your GY; Special Summon it, but destroy it during your End Phase.
    Jinzo - Returner
  • Jinzo the Machine Menace
    DARK DARK Level Level 7 [ Machine / Effect ] ATK 2400 DEF 1500  
    If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Jinzo" from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of "Jinzo the Machine Menace" once per turn.
    Jinzo the Machine Menace
  • Law of the Cosmos
    SPELL SPELL  
    Your opponent can Set 1 Trap directly from their hand or Deck. Then, if they did, Special Summon 1 "Jinzo" from your Deck. If they did not, add 1 "Jinzo", or 1 monster that specifically lists that card in its text, from your Deck to your hand. You can only activate 1 "Law of the Cosmos" per turn.
    Law of the Cosmos
  • Psychic Bounder
    LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1000  
    If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn.
    Psychic Bounder
1