Red-Eyes Dark Dragoon
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2020-08-28 | MP20-EN249 | 2020 TIN OF LOST MEMORIES |
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Related Cards
Search Results: 1 - 10 of 28
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- Archfiend Black Skull Dragon
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DARK
Level 9 [ Dragon / Fusion / Effect ] ATK 3200 DEF 2500
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1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck. -
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- Black Metal Dragon
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DARK
Level 1 [ Dragon / Effect ] ATK 600 DEF 600
- You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
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- Cards of the Red Stone
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SPELL
- Send 1 Level 7 "Red-Eyes" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY. You can only activate 1 "Cards of the Red Stone" per turn.
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- Dark Dragon Ritual
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SPELL
Ritual
- This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand.
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- Dark Magic Inheritance
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SPELL
Quick-Play
- Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
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- Dark Magician
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DARK
Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
- The ultimate wizard in terms of attack and defense.
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- Dark Magician the Dragon Knight
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DARK
Level 8 [ Dragon / Fusion / Effect ] ATK 3000 DEF 2500
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"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. -
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- Gearfried the Red-Eyes Iron Knight
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DARK
Level 4 [ Warrior / Effect ] ATK 1800 DEF 1600
- Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
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- Magician of Chaos
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DARK
Level 7 [ Spellcaster / Ritual / Effect ] ATK 2500 DEF 2100
- You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.
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- Meteor Black Comet Dragon
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DARK
Level 8 [ Dragon / Fusion / Effect ] ATK 3500 DEF 2000
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1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it. -