Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Red-Eyes Dark Dragoon

Red-Eyes Dark Dragoon
1
Attribute DARK
Level 8
Monster Type Spellcaster
Card Type Fusion / Effect
ATK 3000
DEF 2500
Card Text
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
Sets
2020-08-28 MP20-EN249 2020 TIN OF LOST MEMORIES Ultra Rare
Related Cards
Search Results: 1 - 10 of 29

  • Archfiend Black Skull Dragon
    DARK DARK Level Level 9 [ Dragon / Fusion / Effect ] ATK 3200 DEF 2500  
    1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
    You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.
    Archfiend Black Skull Dragon
  • Black Metal Dragon
    DARK DARK Level Level 1 [ Dragon / Effect ] ATK 600 DEF 600  
    You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
    Black Metal Dragon
  • Cards of the Red Stone
    SPELL SPELL  
    Send 1 Level 7 "Red-Eyes" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY. You can only activate 1 "Cards of the Red Stone" per turn.
    Cards of the Red Stone
  • Dark Dragon Ritual
    SPELL SPELL Ritual Ritual  
    This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand.
    Dark Dragon Ritual
  • Dark Magic Inheritance
    SPELL SPELL Quick-Play Quick-Play  
    Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
    Dark Magic Inheritance
  • Dark Magician
    DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100  
    The ultimate wizard in terms of attack and defense.
    Dark Magician
  • Dark Magician the Dragon Knight
    DARK DARK Level Level 8 [ Dragon / Fusion / Effect ] ATK 3000 DEF 2500  
    "Dark Magician" + 1 Dragon monster
    This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
    Dark Magician the Dragon Knight
  • Gearfried the Red-Eyes Iron Knight
    DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1600  
    Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
    Gearfried the Red-Eyes Iron Knight
  • Magician of Chaos
    DARK DARK Level Level 7 [ Spellcaster / Ritual / Effect ] ATK 2500 DEF 2100  
    You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.
    Magician of Chaos
  • Magician's Rod
    DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1600 DEF 100  
    When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
    Magician's Rod
1 2 3 »