Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Junk Converter

Junk Converter
1
Attribute EARTH
Level 2
Monster Type Warrior
Card Type Effect
ATK 400
DEF 200
Card Text
You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.
Sets
2020-01-17 LED6-EN024 LEGENDARY DUELISTS: MAGICAL HERO Super Rare
Related Cards
Search Results: 1 - 10 of 32

  • Accel Synchron
    DARK DARK Level Level 5 [ Machine / Synchro / Tuner / Effect ] ATK 500 DEF 2100  
    1 Tuner + 1+ non-Tuner monsters
    Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
    ●Increase this card's Level by the Level of the sent monster.
    ●Reduce this card's Level by the Level of the sent monster.
    During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
    Accel Synchron
  • Bri Synchron
    EARTH EARTH Level Level 4 [ Machine / Tuner / Effect ] ATK 1500 DEF 1100  
    If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated.
    Bri Synchron
  • Catapult Warrior
    EARTH EARTH Level Level 5 [ Warrior / Synchro / Effect ] ATK 1000 DEF 1500  
    1 Tuner + 1 or more non-Tuner monsters
    Once per turn: You can Tribute 1 "Junk" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster.
    Catapult Warrior
  • Changer Synchron
    DARK DARK Level Level 1 [ Machine / Tuner / Effect ] ATK 0 DEF 0  
    If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
    Changer Synchron
  • Cyberse Synchron
    DARK DARK Level Level 1 [ Cyberse / Tuner / Effect ] ATK 100 DEF 100  
    Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.
    Cyberse Synchron
  • Drill Synchron
    EARTH EARTH Level Level 3 [ Machine / Tuner / Effect ] ATK 800 DEF 300  
    If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
    Drill Synchron
  • Fleur Synchron
    LIGHT LIGHT Level Level 2 [ Machine / Tuner / Effect ] ATK 400 DEF 200  
    If this card is sent to the Graveyard as a Synchro Material: You can Special Summon 1 Level 2 or lower monster from your hand.
    Fleur Synchron
  • Formula Synchron
    LIGHT LIGHT Level Level 2 [ Machine / Synchro / Tuner / Effect ] ATK 200 DEF 1500  
    1 Tuner + 1 non-Tuner monster
    When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
    Formula Synchron
  • Hyper Synchron
    LIGHT LIGHT Level Level 4 [ Machine / Tuner / Effect ] ATK 1600 DEF 800  
    If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.
    Hyper Synchron
  • Jet Synchron
    FIRE FIRE Level Level 1 [ Machine / Tuner / Effect ] ATK 500 DEF 0  
    If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
    Jet Synchron
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