Level Level 2
Reptile / Tuner / Effect
Card TextIf this card is in your hand and all monsters you control are face-up Reptile monsters (min. 1): You can target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, Special Summon this card, then take damage equal to that monster's original ATK. If this card is sent to the GY as Synchro Material: You can target up to 2 face-up monsters on the field; change their ATK to 0. You can only use 1 "Reptilianne Lamia" effect per turn, and only once that turn.
GHOSTS FROM THE PAST: THE 2ND HAUNTING
Search Results: 1 - 7 of 7
- Reptilianne Coatl
- DARK Level 4 [ Reptile / Tuner / Effect ] ATK 1400 DEF 1000
- If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.
- Reptilianne Gardna
- WATER Level 4 [ Reptile / Effect ] ATK 0 DEF 2000
- When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.
- Reptilianne Hydra
- DARK Level 6 [ Reptile / Synchro / Effect ] ATK 2100 DEF 1500
1 "Reptilianne" Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: Destroy as many monsters your opponent controls with 0 ATK as possible, and if you do, draw 1 card for each monster destroyed.
- Reptilianne Poison
- Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.
- Reptilianne Ramifications
Send 1 card from your hand to the GY and activate 2 of these effects, in sequence;
●Add 1 "Reptilianne" monster from your Deck to your hand.
●Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications".
●Change the ATK of 1 monster your opponent controls to 0.
You can only activate 1 "Reptilianne Ramifications" per turn.
- Reptilianne Spawn
- Banish 1 "Reptilianne" monster from your GY; Special Summon 2 "Reptilianne Tokens" (Reptile/EARTH/Level 1/ATK 0/DEF 0).
- Serpent Suppression
- TRAP Continuous
- Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.