T.G. Halberd Cannon/Assault Mode
Attribute
EARTH
Level
Level 12
ATK
4500
DEF
4500
Machine / Effect
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn.●When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls.
●When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions.
Sets
2019-05-03
DANE-EN012
DARK NEOSTORM
R
RareRelated Cards
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- Assault Counter
- X
- TRAP Counter
- Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.
- Assault Mode Activate
- X
- TRAP
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
- Assault Mode Zero
- X
- SPELL Quick-Play
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with "Assault Mode Activate".) During your Main Phase: You can banish this card from your GY; Set 1 "Assault Mode Activate" directly from your hand or Deck. It can be activated this turn. You can only use each effect of "Assault Mode Zero" once per turn.
- Assault Overload
- X
- SPELL Quick-Play
- Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.
- Assault Reboot
- X
- TRAP
- Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specifically list "Assault Mode Activate" in their text, except "Assault Reboot"; shuffle them into the Deck. You can only use each effect of "Assault Reboot" once per turn.
- Assault Revival
- X
- SPELL Quick-Play
- Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
- Assault Sentinel
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 800
- You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
- Assault Slash
- X
- TRAP
- Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.
- Assault Teleport
- X
- SPELL
- Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.
- Psi-Reflector
- X
- DARK Level 1 [ Psychic / Tuner / Effect ] ATK 400 DEF 300
- If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate" or 1 card that mentions it from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that mentions it, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by up to 4. You can only use each effect of "Psi-Reflector" once per turn.