Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Yellow Ninja

Yellow Ninja
1
Attribute WIND
Level 4
Monster Type Warrior
Card Type Effect
ATK 1900
DEF 1800
Card Text
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower "Ninja" monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Ninja" monsters. You can only use this effect of "Yellow Ninja" once per turn.
Sets
2018-08-17 SHVA-EN012 SHADOWS IN VALHALLA Super Rare
Related Cards
Search Results: 1 - 10 of 44

  • Air Armor Ninja
    WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1400  
    When this card is Summoned: You can target 1 "Ninja" monster you control; reduce its Level by 1.
    Air Armor Ninja
  • Aqua Armor Ninja
    WATER WATER Level Level 4 [ Warrior / Effect ] ATK 800 DEF 1600  
    When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack.
    Aqua Armor Ninja
  • Armed Ninja
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300  
    FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)
    Armed Ninja
  • Armor Ninjitsu Art of Freezing
    TRAP TRAP Continuous Continuous  
    When an opponent's monster declares an attack, if you control a "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. While this card is face-up on the field and you control a "Ninja" monster, monsters your opponent controls cannot change their battle positions.
    Armor Ninjitsu Art of Freezing
  • Armor Ninjitsu Art of Rust Mist
    TRAP TRAP Continuous Continuous  
    When a monster(s) is Special Summoned to your opponent's field, if you control a "Ninja" monster: Halve the current ATK of that Special Summoned monster(s).
    Armor Ninjitsu Art of Rust Mist
  • Black Dragon Ninja
    DARK DARK Level Level 7 [ Beast / Effect ] ATK 2800 DEF 1600  
    Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
    Black Dragon Ninja
  • Blade Armor Ninja
    WIND WIND Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2200 DEF 1000  
    2 Level 4 Warrior-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
    Blade Armor Ninja
  • Blue Dragon Ninja
    WATER WATER Level Level 5 [ Sea Serpent / Effect ] ATK 2100 DEF 1200  
    Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.
    Blue Dragon Ninja
  • Crimson Ninja
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300  
    FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
    Crimson Ninja
  • Earth Armor Ninja
    EARTH EARTH Level Level 5 [ Warrior / Effect ] ATK 1600 DEF 1200  
    If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
    Earth Armor Ninja
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