Knightmare Phoenix
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Sets | |||
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2020-12-03 | GEIM-EN051 | GENESIS IMPACT |
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2020-12-03 | GEIM-EN051 | GENESIS IMPACT |
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2018-05-04 | FLOD-EN046 | FLAMES OF DESTRUCTION |
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Related Cards
Search Results: 1 - 3 of 3
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- Knightmare Mermaid
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WATER
Link 1 [ Fiend / Link / Effect ] ATK 1000 DEF -
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1 "Knightmare" monster, except "Knightmare Mermaid"
If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked. -
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- Knightmare Unicorn
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DARK
Link 3 [ Fiend / Link / Effect ] ATK 2200 DEF -
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2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card. -
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- World Legacy's Nightmare
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SPELL
Field
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You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects;
●Move 1 "Knightmare" monster you control to another of your Main Monster Zones.
●Switch the locations of 2 "Knightmare" monsters in your Main Monster Zones. -