Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Rainbow Bridge

Rainbow Bridge
1
Icon Normal Spell
Card Text
Add 1 "Crystal" Spell/Trap from your Deck to your hand.
Sets
2018-02-23 LED2-EN038 LEGENDARY DUELISTS: ANCIENT MILLENNIUM Ultra Rare
Related Cards
Search Results: 1 - 10 of 11

  • Crystal Abundance
    SPELL SPELL  
    Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard; send all cards on the field to the Graveyard, then Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of cards your opponent controlled that were sent to the Graveyard by this card's effect.
    Crystal Abundance
  • Crystal Beacon
    SPELL SPELL  
    Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve this effect.
    Crystal Beacon
  • Crystal Blessing
    SPELL SPELL  
    Target up to 2 "Crystal Beast" monsters in your Graveyard; place those targets face-up in your Spell & Trap Card Zone as Continuous Spell Cards.
    Crystal Blessing
  • Crystal Bond
    SPELL SPELL  
    Add 1 "Crystal Beast" monster from your Deck to your hand, and place 1 "Crystal Beast" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Crystal Bond" per turn.
    Crystal Bond
  • Crystal Conclave
    TRAP TRAP Continuous Continuous  
    Once per turn, if a face-up "Crystal Beast" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Crystal Beast" monster from your Deck. You can send this face-up card from the field to the GY, then target 1 "Crystal Beast" card you control and 1 card on the field; return them to the hand. You cannot activate these effects in the same Chain.
    Crystal Conclave
  • Crystal Pair
    TRAP TRAP  
    When a "Crystal Beast" monster you control is destroyed by battle and sent to the Graveyard: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card, then you take no Battle Damage for the rest of this turn.
    Crystal Pair
  • Crystal Promise
    SPELL SPELL  
    Target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.
    Crystal Promise
  • Crystal Raigeki
    TRAP TRAP  
    Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target 1 card your opponent controls; destroy that target.
    Crystal Raigeki
  • Crystal Release
    SPELL SPELL Equip Equip  
    Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the GY: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell.
    Crystal Release
  • Crystal Tree
    SPELL SPELL Continuous Continuous  
    Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Zone, place 1 Crystal Counter on this card. You can send this card to the GY; take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters that were on this card, and place them face-up in your Spell & Trap Zone as Continuous Spells.
    Crystal Tree
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