Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Nagel's Protection

Nagel's Protection
1
Icon Continuous Spell
Card Text
"Tindangle" monsters in your Main Monster Zones cannot be destroyed by battle or your opponent's card effects. Once per turn, if your "Tindangle" monster inflicts battle damage to your opponent, the damage is doubled. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Nagel's Protection" from your Deck to your hand. You can only use this effect of "Nagel's Protection" once per turn.
Sets
2018-02-02 EXFO-EN054 EXTREME FORCE  
Related Cards
Search Results: 1 - 9 of 9

  • Tindangle Acute Cerberus
    DARK DARK Link Link 3 [ Fiend / Link / Effect ] ATK 0 DEF -  
    3 "Tindangle" monsters
    Gains 3000 ATK if you have 3 or more "Tindangle" monsters with different names in your GY, including "Tindangle Base Gardna". Gains 500 ATK for each "Tindangle" monster it points to. At the end of the Battle Phase, if this card declared an attack: You can Special Summon 1 "Tindangle Token" (Fiend/DARK/Level 1/ATK 0/DEF 0).
    Tindangle Acute Cerberus
  • Tindangle Angel
    DARK DARK Level Level 4 [ Fiend / Flip / Effect ] ATK 500 DEF 1800  
    FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then, if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn.
    Tindangle Angel
  • Tindangle Base Gardna
    DARK DARK Level Level 5 [ Fiend / Effect ] ATK 0 DEF 2300  
    If you control a face-down Defense Position monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Tindangle Base Gardna" once per turn this way. If a monster is Normal or Special Summoned, and is now pointed to by an opponent's Link Monster (except during the Damage Step): You can Tribute this card; Special Summon 1 "Tindangle" monster from your hand or Deck in Attack Position or face-down Defense Position.
    Tindangle Base Gardna
  • Tindangle Delaunay
    TRAP TRAP  
    When you take battle damage from an opponent's attacking monster, while you have 3 or more "Tindangle" monsters with different names in your GY: You can destroy the attacking monster, and if you do, Special Summon 1 "Tindangle Acute Cerberus" from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 3 "Tindangle" monsters with different names in your GY; Special Summon them in face-down Defense Position.
    Tindangle Delaunay
  • Tindangle Dholes
    DARK DARK Level Level 5 [ Fiend / Flip / Effect ] ATK 1000 DEF 1000  
    FLIP: You can send 1 Spell/Trap from your Deck to the GY.
    If this card is sent from the hand or Deck to the GY: You can target 1 "Tindangle" monster in your GY, except "Tindangle Dholes"; Special Summon it in face-down Defense Position. You can only use each of the preceding effects of "Tindangle Dholes" once per turn. A "Tindangle" Link Monster that used this card as material can make 3 attacks during each Battle Phase.
    Tindangle Dholes
  • Tindangle Hound
    DARK DARK Level Level 7 [ Fiend / Flip / Effect ] ATK 2500 DEF 0  
    FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position.
    Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position.
    Tindangle Hound
  • Tindangle Intruder
    DARK DARK Level Level 6 [ Fiend / Flip / Effect ] ATK 2200 DEF 0  
    FLIP: You can add 1 "Tindangle" card from your Deck to your hand.
    When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn.
    Tindangle Intruder
  • Tindangle Protector
    DARK DARK Level Level 3 [ Fiend / Flip / Effect ] ATK 800 DEF 1600  
    FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Protector" once per turn.
    Tindangle Protector
  • Tindangle Trinity
    DARK DARK Level Level 4 [ Fiend / Flip / Effect ] ATK 0 DEF 1500  
    FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck.
    If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn.
    Tindangle Trinity
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