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Mythical Beast Bashilisk

Attribute LIGHT LIGHT
Level Level 4
ATK 1800
DEF 500

Spellcaster / Pendulum / Effect

Pendulum Effect
Pendulum Scale 4
If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, shuffle 1 face-up Spellcaster Pendulum Monster from your Extra Deck into your Main Deck, except "Mythical Beast Bashilisk", then draw 1 card. You can only use this effect of "Mythical Beast Bashilisk" once per turn.
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field; return 1 "Mythical Beast" card from your Pendulum Zone or face-up from your Extra Deck to the hand. You can only use this effect of "Mythical Beast Bashilisk" once per turn.
1
Sets
2018-02-02
EXFO-EN025
EXTREME FORCE

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Search Results: 1 - 68 of 68
Alchemist of Black Spells
Alchemist of Black Spells
X
WIND WIND Level Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1800
Once per turn: You can target 1 face-up card you control that you can place a Spell Counter on; change this Attack Position card you control to face-up Defense Position, and if you do, place 1 Spell Counter on that target.
Anti-Spell
Anti-Spell
X
TRAP TRAP Counter Counter
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
Apprentice Magician
Apprentice Magician
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 400 DEF 800
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
Arcane Barrier
Arcane Barrier
X
SPELL SPELL Continuous Continuous
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
Arcanite Magician
Arcanite Magician
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
Arcanite Magician/Assault Mode
Arcanite Magician/Assault Mode
X
LIGHT LIGHT Level Level 9 [ Spellcaster / Effect ] ATK 900 DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
Armor Exe
Armor Exe
X
LIGHT LIGHT Level Level 4 [ Rock / Effect ] ATK 2400 DEF 1400
This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
Beast Magic Attack
Beast Magic Attack
X
SPELL SPELL Quick-Play Quick-Play
Remove Spell Counters from your field to activate 1 of these effects.
●2: Return 1 "Mythical Beast" Pendulum Monster you control to the hand.
●4: Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, then you can place 2 Spell Counters on it.
●6: Special Summon 1 face-up Pendulum Monster from your Extra Deck.
You can only activate 1 "Beast Magic Attack" per turn.
Blast Magician
Blast Magician
X
FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
Breaker the Dark Magical Warrior
Breaker the Dark Magical Warrior
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1600 DEF 1000
If this card is Normal Summoned: Place 2 Spell Counters on it. If this card is Pendulum Summoned: Place 3 Spell Counters on it. Gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn.
Breaker the Magical Warrior
Breaker the Magical Warrior
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
Crusader of Endymion
Crusader of Endymion
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Gemini / Effect ] ATK 1900 DEF 1200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
��Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.
Dark Red Enchanter
Dark Red Enchanter
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1700 DEF 2200
If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; discard 1 random card from your opponent's hand.
Dark Valkyria
Dark Valkyria
X
DARK DARK Level Level 4 [ Fairy / Gemini / Effect ] ATK 1800 DEF 1050
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.
Day-Breaker the Shining Magical Warrior
Day-Breaker the Shining Magical Warrior
X
LIGHT LIGHT Link Link 2 [ Spellcaster / Link / Effect ] ATK 1600 DEF -
2 Spellcaster monsters
If this card is Link Summoned: Place 1 Spell Counter on it. Gains 300 ATK for each Spell Counter on it. You can only activate each of the following effects of "Day-Breaker the Shining Magical Warrior" once per turn.
●If a Spellcaster monster(s) is Special Summoned to a zone(s) this card points to: Place 1 Spell Counter on this card.
●You can remove 2 Spell Counters from this card, then target 1 card on the field; destroy it.
Defender, the Magical Knight
Defender, the Magical Knight
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 2000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead.
Disenchanter
Disenchanter
X
LIGHT LIGHT Level Level 5 [ Spellcaster / Effect ] ATK 2000 DEF 2300
Once per turn: You can target 1 face-up Spell on the field; remove 1 Spell Counter from anywhere on the field, and if you do, return that target to the hand.
Endymion's Lab
Endymion's Lab
X
SPELL SPELL Continuous Continuous
This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.
Endymion, the Master Magician
Endymion, the Master Magician
X
DARK DARK Level Level 7 [ Spellcaster / Effect ] ATK 2700 DEF 1700
You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell in your GY; add that target to your hand. Once per turn: You can discard 1 Spell, then target 1 card on the field; destroy that target.
Endymion, the Mighty Master of Magic
Endymion, the Mighty Master of Magic
X
DARK DARK Level Level 7 [ Spellcaster / Pendulum / Effect ] ATK 2800 DEF 1700
Pendulum Scale P Scale 8 You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn.
Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
Exhausting Spell
Exhausting Spell
X
TRAP TRAP
Remove all Spell Counters on the field.
Explosive Magician
Explosive Magician
X
LIGHT LIGHT Level Level 6 [ Spellcaster / Synchro / Effect ] ATK 2500 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
You can remove 2 Spell Counters from your field, then target 1 Spell/Trap your opponent controls; destroy that target.
Extra Buck
Extra Buck
X
TRAP TRAP Continuous Continuous
Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards.
Frequency Magician
Frequency Magician
X
LIGHT LIGHT Level Level 2 [ Spellcaster / Tuner / Effect ] ATK 800 DEF 400
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.
Gateway to Chaos
Gateway to Chaos
X
SPELL SPELL Field Field
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
Hannibal Necromancer
Hannibal Necromancer
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1800
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 face-up Trap on the field; destroy that target.
Legendary Flame Lord
Legendary Flame Lord
X
FIRE FIRE Level Level 7 [ Spellcaster / Ritual / Effect ] ATK 2400 DEF 2000
This card can only be Ritual Summoned with the Ritual Spell Card, "Incandescent Ordeal". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card.
Magical Abductor
Magical Abductor
X
EARTH EARTH Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1700 DEF 1400
Pendulum Scale P Scale 3 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.
Magical Citadel of Endymion
Magical Citadel of Endymion
X
SPELL SPELL Field Field
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
Magical Exemplar
Magical Exemplar
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 1400
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.
Magical Marionette
Magical Marionette
X
DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK 2000 DEF 1000
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy it.
Magical Plant Mandragola
Magical Plant Mandragola
X
DARK DARK Level Level 2 [ Spellcaster / Flip / Effect ] ATK 500 DEF 200
FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
Magical Something
Magical Something
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1300
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. This card's Level is increased by the number of Spell Counters on it. You can remove 3 Spell Counters from this card, then target 1 Quick-Play Spell in your GY; Set that card to your Spell & Trap Zone. You can only use this effect of "Magical Something" once per turn.
Magister of Endymion
Magister of Endymion
X
EARTH EARTH Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 900
Pendulum Scale P Scale 8 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
Maiden of Macabre
Maiden of Macabre
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 0
If this card destroys an opponent's monster by battle: Place 1 Spell Counter on it. Gains 200 ATK for each Spell Counter on it.
Mega Ton Magical Cannon
Mega Ton Magical Cannon
X
SPELL SPELL
Remove 10 Spell Counters from your field; destroy all cards your opponent controls.
Megistric Maginician
Megistric Maginician
X
FIRE FIRE Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 2000
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. During the End Phase: You can remove 3 Spell Counters from this card, then target 1 of your banished Spells; add 1 card with the target's name from your Deck to your hand. You can only use this effect of "Megistric Maginician" once per turn.
Miracle Restoring
Miracle Restoring
X
TRAP TRAP
Remove 2 Spell Counters from your field, then target 1 "Dark Magician" or "Buster Blader" in your GY; Special Summon that target.
Mythical Beast Cerberus
Mythical Beast Cerberus
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1400
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 500 ATK for each Spell Counter on it. At the end of the Battle Phase, if this card battled, remove all Spell Counters on it.
Mythical Beast Garuda
Mythical Beast Garuda
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1200 DEF 1600
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn.
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn.
Mythical Beast Jackal
Mythical Beast Jackal
X
DARK DARK Level Level 1 [ Spellcaster / Pendulum / Effect ] ATK 0 DEF 1400
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn.
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 "Mythical Beast" Effect Monster from your Deck, except "Mythical Beast Jackal".
Mythical Beast Jackal King
Mythical Beast Jackal King
X
DARK DARK Level Level 6 [ Spellcaster / Pendulum / Effect ] ATK 2400 DEF 1400
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn.
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.
Mythical Beast Master Cerberus
Mythical Beast Master Cerberus
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Pendulum / Effect ] ATK 2800 DEF 2800
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn.
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.
Mythical Beast Medusa
Mythical Beast Medusa
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 1500
Pendulum Scale P Scale 4 If you have no card in your other Pendulum Zone: You can target 1 monster in your GY that you can place a Spell Counter on; destroy this card, and if you do, Special Summon that monster, and if you do that, place 1 Spell Counter on it. You can only use this effect of "Mythical Beast Medusa" once per turn.
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, during the Battle Phase (Quick Effect): You can remove 2 Spell Counters from your field, then target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn.
Mythical Bestiamorph
Mythical Bestiamorph
X
TRAP TRAP Continuous Continuous
Each time an opponent's monster effect is activated, place 1 Spell Counter on this card when that effect resolves. You can send this card with 6 or more Spell Counters to the GY; add 1 Spell from your Deck to your hand. You can only use this effect of "Mythical Bestiamorph" once per turn.
Mythical Bestiary
Mythical Bestiary
X
SPELL SPELL Quick-Play Quick-Play
Send the top 2 cards of your Deck to the GY, then target 1 face-up card on the field that you can place a Spell Counter on; place up to 2 Spell Counters on it. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 monster from your Deck that you can place a Spell Counter on, and if you do, place up to 2 Spell Counters on it. You can only activate 1 "Mythical Bestiary" per turn.
Mythical Institution
Mythical Institution
X
SPELL SPELL Continuous Continuous
Each time a face-up "Mythical Beast" Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.
Pitch-Black Power Stone
Pitch-Black Power Stone
X
TRAP TRAP Continuous Continuous
Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it.
Power of the Guardians
Power of the Guardians
X
SPELL SPELL Equip Equip
If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.
Reflection of Endymion
Reflection of Endymion
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Pendulum / Effect ] ATK 1850 DEF 2700
Pendulum Scale P Scale 2 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand.
Rogue of Endymion
Rogue of Endymion
X
FIRE FIRE Level Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 200
If this card is Normal or Special Summoned: Place 1 Spell Counter on it. You can remove 1 Spell Counter from this card and discard 1 Spellcaster monster; Set 1 Continuous Spell directly from your Deck, but for the rest of this turn you cannot activate it, or activate cards, or the effects of cards, with its name. You can only use each effect of "Rogue of Endymion" once per turn.
Royal Magical Library
Royal Magical Library
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 0 DEF 2000
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
Selene, Queen of the Master Magicians
Selene, Queen of the Master Magicians
X
LIGHT LIGHT Link Link 3 [ Spellcaster / Link / Effect ] ATK 1850 DEF -
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
Servant of Endymion
Servant of Endymion
X
WIND WIND Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 900 DEF 1500
Pendulum Scale P Scale 2 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
Silent Magician LV4
Silent Magician LV4
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1000
Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.
Skilled Blue Magician
Skilled Blue Magician
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1800
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
Skilled Brown Magician
Skilled Brown Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 300 DEF 200
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects;
●This card gains 1500 ATK, and its Level is increased by 1.
●Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand.
You can only use this effect of "Skilled Brown Magician" once per turn.
Skilled Dark Magician
Skilled Dark Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1900 DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
Skilled Red Magician
Skilled Red Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1600
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
Skilled White Magician
Skilled White Magician
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 1900
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.
Spell Power Grasp
Spell Power Grasp
X
SPELL SPELL
Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
Spell Power Mastery
Spell Power Mastery
X
SPELL SPELL
Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.
Spellbook Star Hall
Spellbook Star Hall
X
SPELL SPELL Continuous Continuous
Each time a "Spellbook" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the Graveyard: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.
Super Soldier Shield
Super Soldier Shield
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.
Supreme Arcanite Magician
Supreme Arcanite Magician
X
LIGHT LIGHT Level Level 10 [ Spellcaster / Fusion / Effect ] ATK 1400 DEF 2800
1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate 1 of the following effects:
●Select 1 card on the field, and destroy it.
●Draw 1 card.
Tempest Magician
Tempest Magician
X
DARK DARK Level Level 6 [ Spellcaster / Synchro / Effect ] ATK 2200 DEF 1400
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.
Thelematech Clatis
Thelematech Clatis
X
DARK DARK Rank Rank 8 [ Spellcaster / Xyz / Effect ] ATK 3000 DEF 900
2 Level 8 monsters
If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn.
●Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand.
●Special Summon 1 Spellcaster monster from your hand or Deck.
Tower of Babel
Tower of Babel
X
TRAP TRAP Continuous Continuous
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage.

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