Megaroid City

Megaroid City
Icon Field Spell
Card Text
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).
Related Cards
Search Results: 1 - 10 of 61

  • Ambulance Rescueroid
    FIRE FIRE Level Level 6 [ Machine / Fusion / Effect ] ATK 2300 DEF 1800  
    "Rescueroid" + "Ambulanceroid"
    This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.
    Ambulance Rescueroid
  • Ambulanceroid
    EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 300 DEF 1200  
    When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
  • Armoroid
    EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 2700 DEF 2000  
    If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field.
  • Barbaroid, the Ultimate Battle Machine
    EARTH EARTH Level Level 12 [ Machine / Fusion / Effect ] ATK 4000 DEF 4000  
    5 Machine-Type "roid" monsters
    This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
    Barbaroid, the Ultimate Battle Machine
  • Carrierroid
    WATER WATER Level Level 4 [ Machine / Effect ] ATK 1000 DEF 800  
    When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.
  • Cycroid
    EARTH EARTH Level Level 3 [ Machine / Normal ] ATK 800 DEF 1000  
    The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
  • Dark Jeroid
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500  
    If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
    Dark Jeroid
  • Decoyroid
    WIND WIND Level Level 2 [ Machine / Effect ] ATK 300 DEF 500  
    While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid".
  • Drillroid
    EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1600  
    Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
  • Elemental HERO Necroid Shaman
    DARK DARK Level Level 6 [ Warrior / Fusion / Effect ] ATK 1900 DEF 1800  
    "Elemental HERO Wildheart" + "Elemental HERO Necroshade"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.
    Elemental HERO Necroid Shaman
1 2 3 4 5 »