Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Sea Stealth Attack

Sea Stealth Attack
1
Icon Continuous Trap
Card Text
When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects.
●Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field).
●At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.
Sets
2017-09-08 LEDU-EN018 LEGENDARY DUELISTS Rare
Related Cards
Search Results: 1 - 6 of 6

  • A Legendary Ocean
    SPELL SPELL Field Field  
    (This card's name is always treated as "Umi".)
    All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.
    A Legendary Ocean
  • Citadel Whale
    WATER WATER Level Level 7 [ Fish / Effect ] ATK 2350 DEF 2150  
    If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card.
    Citadel Whale
  • Forgotten Temple of the Deep
    TRAP TRAP Continuous Continuous  
    While this card is on the field, this card's name becomes "Umi". Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.
    Forgotten Temple of the Deep
  • Lemuria, the Forgotten City
    SPELL SPELL Field Field  
    This card's name is treated as "Umi". All WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase.
    Lemuria, the Forgotten City
  • Pacifis, the Phantasm City
    SPELL SPELL Field Field  
    (This card's name is always treated as "Umi".)
    You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).
    Pacifis, the Phantasm City
  • Umi
    SPELL SPELL Field Field  
    All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF, also all Machine and Pyro monsters on the field lose 200 ATK/DEF.
    Umi
1