Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

SPYRAL Sleeper

SPYRAL Sleeper
1
Attribute LIGHT
Level 8
Monster Type Fiend
Card Type Effect
ATK 2800
DEF 1200
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 "SPYRAL" cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 "SPYRAL" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 "SPYRAL Super Agent" from your hand, Deck, or Graveyard.
Sets
2017-05-05 MACR-EN086 MAXIMUM CRISIS Super Rare
Related Cards
Search Results: 1 - 10 of 14

  • SPYRAL Double Helix
    EARTH EARTH Link Link 2 [ Warrior / Link / Effect ] ATK 1900 DEF -  
    2 "SPYRAL" monsters
    This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.
    SPYRAL Double Helix
  • SPYRAL GEAR - Big Red
    SPELL SPELL Equip Equip  
    Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.
    SPYRAL GEAR - Big Red
  • SPYRAL GEAR - Drone Limited
    WIND WIND Level Level 1 [ Machine / Effect ] ATK 100 DEF 100  
    If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. During either player's turn: You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your Graveyard, then target 1 "SPYRAL Super Agent" in your Graveyard; add it to your hand.
    SPYRAL GEAR - Drone
  • SPYRAL GEAR - Fully Armed
    SPELL SPELL Equip Equip  
    Equip only to "SPYRAL Super Agent". It gains 1000 ATK. If it destroys your opponent's monster by battle: You can banish both the opponent's destroyed monster and 1 other card your opponent controls. When this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 "SPYRAL Super Agent" in your Graveyard; Special Summon it.
    SPYRAL GEAR - Fully Armed
  • SPYRAL GEAR - Last Resort
    EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1000 DEF 1000  
    You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.
    SPYRAL GEAR - Last Resort
  • SPYRAL GEAR - Utility Wire
    TRAP TRAP  
    If you control "SPYRAL Super Agent": Target 1 face-up card your opponent controls; place it on top of the Deck. You can only activate 1 "SPYRAL GEAR - Utility Wire" per turn.
    SPYRAL GEAR - Utility Wire
  • SPYRAL Master Plan
    DARK DARK Level Level 7 [ Spellcaster / Effect ] ATK 1200 DEF 2800  
    Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.
    SPYRAL Master Plan
  • SPYRAL MISSION - Assault
    SPELL SPELL Continuous Continuous  
    Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand.
    SPYRAL MISSION - Assault
  • SPYRAL MISSION - Recapture
    TRAP TRAP Continuous Continuous  
    Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster is Special Summoned to your field (except during the Damage Step): You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot attack directly this turn. If a "SPYRAL" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead of destroying 1 of those "SPYRAL" monsters.
    SPYRAL MISSION - Recapture
  • SPYRAL MISSION - Rescue
    TRAP TRAP Continuous Continuous  
    Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your Graveyard; return it to the hand. You can banish this card from your Graveyard, then target 1 "SPYRAL" monster in your Graveyard; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".
    SPYRAL MISSION - Rescue
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