Duelist Alliance
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Sets | |||
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2018-06-29 | BLRR-EN097 | BATTLES OF LEGEND: RELENTLESS REVENGE |
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2017-10-06 | LEDD-ENC17 | LEGENDARY DRAGON DECKS | |
2017-05-05 | MACR-EN063 | MAXIMUM CRISIS |
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Related Cards
Search Results: 1 - 10 of 30
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- Amazing Pendulum
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SPELL
- If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.
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- Beast-Eyes Pendulum Dragon
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EARTH
Level 8 [ Dragon / Fusion / Effect ] ATK 3000 DEF 2000
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1 DARK Dragon-Type monster + 1 Beast-Type monster
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon. -
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- Brave-Eyes Pendulum Dragon
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DARK
Level 8 [ Dragon / Fusion / Effect ] ATK 3000 DEF 2000
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1 "Pendulum Dragon" monster + 1 Warrior-Type monster
When this card is Fusion Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also, for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. -
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- Double Iris Magician
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DARK
Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 1000
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8 Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.
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(This card is always treated as a "Pendulum Dragon" card.)
If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand. -
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- Lector Pendulum, the Dracoverlord
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DARK
Level 4 [ Dragon / Pendulum / Effect ] ATK 1950 DEF 0
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5 Negate the effects of face-up Pendulum Monsters while your opponent controls them.
- At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card.
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- Luster Pendulum, the Dracoslayer
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LIGHT
Level 4 [ Dragon / Pendulum / Tuner / Effect ] ATK 1850 DEF 0
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5 Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card.
- Cannot Special Summon Fusion, Synchro or Xyz Monsters using this card as a Material, except "Dracoslayer" monsters.
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- Master Pendulum, the Dracoslayer
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LIGHT
Level 4 [ Dragon / Pendulum / Normal ] ATK 1950 DEF 0
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3 Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it.
- "Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?
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- Odd-Eyes Arc Pendulum Dragon
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DARK
Level 7 [ Dragon / Pendulum / Normal ] ATK 2700 DEF 2000
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8 If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn.
- Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.
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- Odd-Eyes Pendulum Dragon
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DARK
Level 7 [ Dragon / Pendulum / Effect ] ATK 2500 DEF 2000
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4 You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.
- If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
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- Pendulum Area
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TRAP
- If all monsters you control are Pendulum Monsters (min. 1): Target 2 cards in your Pendulum Zones; destroy both cards, and if you do, neither player can Special Summon for the rest of this turn, except by Pendulum Summon.
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