Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Dark Contract with the Entities

Dark Contract with the Entities
1
Icon Continuous Spell
Card Text
When a "D/D/D" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn;
●Fusion: Gain 1000 LP.
●Synchro: Your opponent cannot target that Special Summoned monster with card effects.
●Xyz: Banish 1 card from the field or the Graveyard.
●Pendulum: Draw 1 card, then discard 1 card.
Once per turn, during your Standby Phase: Take 2000 damage.
Sets
2017-08-25 MP17-EN239 2017 MEGA-TINS MEGA PACK Ultra Rare
2017-02-10 RATE-EN099 RAGING TEMPEST Ultra Rare
Related Cards
Search Results: 1 - 10 of 36

  • Contract Laundering
    TRAP TRAP  
    Destroy as many "Dark Contract" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.
    Contract Laundering
  • D/D Ghost
    DARK DARK Level Level 2 [ Fiend / Tuner / Effect ] ATK 600 DEF 300  
    If this card is sent to the Graveyard: You can target 1 "D/D" monster or "Dark Contract" card in your Graveyard, except "D/D Ghost"; send 1 card from your Deck to the Graveyard with that name. If this card is banished: You can target 1 of your banished "D/D" monsters or "Dark Contract" cards, except "D/D Ghost"; return it to the Graveyard.
    D/D Ghost
  • D/D Lamia
    DARK DARK Level Level 1 [ Fiend / Tuner / Effect ] ATK 100 DEF 1900  
    If this card is in your hand or Graveyard: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up from your field to the Graveyard, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
    D/D Lamia
  • D/D Orthros
    DARK DARK Level Level 4 [ Fiend / Pendulum / Tuner / Effect ] ATK 600 DEF 1800  
    Pendulum Scale 3 Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
    When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.
    D/D Orthros
  • D/D Recruits
    TRAP TRAP  
    If your opponent controls more monsters than you do: Target any number of "D/D" monsters and/or "Dark Contract" cards in your Graveyard up to the difference; add those cards to your hand. You can only activate 1 "D/D Recruits" per turn.
    D/D Recruits
  • D/D Reroll
    TRAP TRAP Continuous Continuous  
    Dark Contract cards you control cannot be destroyed by your opponent's card effects. You can banish this card from your Graveyard, then target up to 3 of your other banished "D/D" cards; shuffle them into the Deck.
    D/D Reroll
  • D/D Savant Copernicus
    DARK DARK Level Level 4 [ Fiend / Pendulum / Effect ] ATK 0 DEF 0  
    Pendulum Scale 1 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card.
    If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn.
    D/D Savant Copernicus
  • D/D Savant Galilei
    DARK DARK Level Level 10 [ Fiend / Pendulum / Effect ] ATK 0 DEF 0  
    Pendulum Scale 1 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except "D/D" monsters.
    During either player's turn: You can discard this card, then target 1 "D/D" or "Dark Contract" card you control; return it to the hand. You can only use this effect of "D/D Savant Galilei" once per turn.
    D/D Savant Galilei
  • D/D Savant Kepler
    DARK DARK Level Level 1 [ Fiend / Pendulum / Effect ] ATK 0 DEF 0  
    Pendulum Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
    If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
    ●Target 1 other "D/D" card you control; return it to the hand.
    ●Add 1 "Dark Contract" card from your Deck to your hand.
    D/D Savant Kepler
  • D/D Savant Newton
    DARK DARK Level Level 7 [ Fiend / Pendulum / Effect ] ATK 0 DEF 0  
    Pendulum Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card.
    You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn.
    D/D Savant Newton
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