D Cubed
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Sets | |||
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2018-10-12 | LEHD-ENA14 | LEGENDARY HERO DECKS | |
2016-11-18 | DESO-EN007 | DESTINY SOLDIERS |
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Related Cards
Search Results: 1 - 10 of 27
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- Destiny HERO - Blade Master
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DARK
Level 3 [ Warrior / Effect ] ATK 300 DEF 600
- During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase.
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- Destiny HERO - Captain Tenacious
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DARK
Level 3 [ Warrior / Effect ] ATK 800 DEF 800
- Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
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- Destiny HERO - Celestial
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DARK
Level 4 [ Warrior / Effect ] ATK 1600 DEF 1400
- When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.
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- Destiny HERO - Dangerous
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DARK
Level 6 [ Warrior / Fusion / Effect ] ATK 2000 DEF 2600
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1 "Destiny HERO" monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn. -
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- Destiny HERO - Dark Angel
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DARK
Level 1 [ Warrior / Effect ] ATK 0 DEF 0
- If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.
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- Destiny HERO - Dasher
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DARK
Level 6 [ Warrior / Effect ] ATK 2100 DEF 1000
- Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.
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- Destiny HERO - Decider
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DARK
Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
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Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.
●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0. -
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- Destiny HERO - Defender
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DARK
Level 4 [ Warrior / Effect ] ATK 100 DEF 2700
- During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
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- Destiny HERO - Departed
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DARK
Level 2 [ Warrior / Effect ] ATK 1000 DEF 0
- During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.
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- Destiny HERO - Diamond Dude
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DARK
Level 4 [ Warrior / Effect ] ATK 1400 DEF 1600
- Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).
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