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Magician's Rod Magician's Rod

Attribute DARK DARK
Level Level 3
ATK 1600
DEF 100

Spellcaster / Effect

Card Text
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician". During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
1
Sets
2023-11-11
SDID-AE005
STRUCTURE DECK ILLUSION OF THE DARK MAGICIANS

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Normal

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Search Results: 1 - 10 of 29
Amulet Dragon
Amulet Dragon
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DARK DARK Level Level 8 [ Dragon / Fusion / Effect ] ATK 2900 DEF 2500
"Dark Magician" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.
Apprentice Illusion Magician
Apprentice Illusion Magician
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 2000 DEF 1700
You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.
Chaos Form
Chaos Form
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
Dark Flare Knight
Dark Flare Knight
X
DARK DARK Level Level 6 [ Warrior / Fusion / Effect ] ATK 2200 DEF 800
"Dark Magician" + "Flame Swordsman"
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.
Dark Magic Attack
Dark Magic Attack
X
SPELL SPELL
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
Dark Magic Expanded
Dark Magic Expanded
X
SPELL SPELL Quick-Play Quick-Play
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs.
●1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn.
●2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects.
●3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.
Dark Magic Inheritance
Dark Magic Inheritance
X
SPELL SPELL Quick-Play Quick-Play
Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician" or "Dark Magician Girl", except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
Dark Magical Circle
Dark Magical Circle
X
SPELL SPELL Continuous Continuous
When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.
Dark Magician
Dark Magician
X
DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
Dark Magician Girl
Dark Magician Girl
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 2000 DEF 1700
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.

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