Performapal Extra Slinger
Attribute
DARK
Level
Level 3
ATK
800
DEF
1100
Spellcaster / Pendulum / Effect
Pendulum Effect
Pendulum Scale
6
During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect.
Card Text
Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.
Sets
2017-08-25
MP17-EN060
2017 MEGA-TINS MEGA PACK
C
Common
2016-08-05
TDIL-EN003
THE DARK ILLUSION
C
CommonRelated Cards
Search Results: 1 - 10 of 64
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- Bubble Barrier
- X
- SPELL Continuous
- Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
- Command Performance
- X
- TRAP
- If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.
- Illusion Balloons
- X
- SPELL Quick-Play
- If a monster(s) was destroyed during this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated "Performapal" monster, also shuffle the rest back into your Deck.
- Last Minute Cancel
- X
- TRAP
- When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
- Performance Hurricane
- X
- SPELL
- Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
- Performapal Ballad
- X
- EARTH Level 3 [ Plant / Pendulum / Effect ] ATK 500 DEF 1100
- P Scale 2 Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).
- If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.
- Performapal Barracuda
- X
- EARTH Level 3 [ Plant / Pendulum / Effect ] ATK 500 DEF 1100
- P Scale 5 Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
- During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.
- Performapal Bit Bite Turtle
- X
- WATER Level 3 [ Reptile / Pendulum / Effect ] ATK 800 DEF 1200
- P Scale 3 Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
- When this card is destroyed by battle: You can destroy the monster that destroyed it.
- Performapal Bowhopper
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1500 DEF 1000
- You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
- Performapal Call
- X
- TRAP
- When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck.