Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Dinomist Spinos

Dinomist Spinos
1
Attribute WATER
Level 5
Pendulum Scale 3
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Monster Type Machine
Card Type Pendulum / Effect
ATK 2500
DEF 1800
Card Text
You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack your opponent directly this turn.
●This card can make a second attack during each Battle Phase this turn.
Sets
2017-08-25 MP17-EN015 2017 MEGA-TINS MEGA PACK  
2016-05-06 SHVI-EN032 SHINING VICTORIES  
Related Cards
Search Results: 1 - 10 of 12

  • Dinomic Powerload
    SPELL SPELL Field Field  
    All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
    Dinomic Powerload
  • Dinomist Ankylos
    WATER WATER Level Level 4 [ Machine / Pendulum / Effect ] ATK 1500 DEF 2000  
    Pendulum Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
    Banish any monster destroyed by battle with a "Dinomist" monster you control.
    Dinomist Ankylos
  • Dinomist Brachion
    WATER WATER Level Level 5 [ Machine / Pendulum / Effect ] ATK 2000 DEF 800  
    Pendulum Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
    If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).
    Dinomist Brachion
  • Dinomist Ceratops
    WATER WATER Level Level 5 [ Machine / Pendulum / Effect ] ATK 2100 DEF 400  
    Pendulum Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
    If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
    Dinomist Ceratops
  • Dinomist Charge
    SPELL SPELL Continuous Continuous  
    When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.
    Dinomist Charge
  • Dinomist Eruption
    TRAP TRAP  
    If a "Dinomist" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it.
    Dinomist Eruption
  • Dinomist Plesios
    WATER WATER Level Level 4 [ Machine / Pendulum / Effect ] ATK 1700 DEF 1400  
    Pendulum Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
    All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
    Dinomist Plesios
  • Dinomist Pteran
    WATER WATER Level Level 4 [ Machine / Pendulum / Effect ] ATK 1800 DEF 1200  
    Pendulum Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
    When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.
    Dinomist Pteran
  • Dinomist Rex
    WATER WATER Level Level 5 [ Machine / Pendulum / Effect ] ATK 2400 DEF 2200  
    Pendulum Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
    If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
    ●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    ●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.
    Dinomist Rex
  • Dinomist Rush
    TRAP TRAP  
    Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.
    Dinomist Rush
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