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Super Quantal Fairy Alphan

Attribute LIGHT LIGHT
Level Level 1
ATK 0
DEF 0

Fairy / Effect

Card Text
Once per turn: You can target 1 "Super Quant" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 "Super Quant" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the Graveyard. You can only use this effect of "Super Quantal Fairy Alphan" once per turn.
1
Sets
2016-02-12
WIRA-EN033
WING RAIDERS

C

Common

Related Cards

Search Results: 1 - 10 of 15
Neo Super Quantal Mech King Blaster Magna
Neo Super Quantal Mech King Blaster Magna
X
LIGHT LIGHT Link Link 3 [ Machine / Link / Effect ] ATK 2500 DEF -
2+ Effect Monsters including a "Super Quant" monster
This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a "Super Quant" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Super Quant" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of "Neo Super Quantal Mech King Blaster Magna" once per turn.
Super Quantal Alphan Spike
Super Quantal Alphan Spike
X
SPELL SPELL
If you control 3 or more "Super Quantum" monsters with different names: Shuffle as many cards your opponent controls as possible into the Deck, then your opponent Special Summons 1 monster from their Extra Deck, ignoring its Summoning conditions. You can banish this card and 1 "Super Quantal Fairy Alphan" from your Graveyard; activate 1 "Super Quantal Mech Ship Magnacarrier" from your Deck.
Super Quantal Alphancall Appeal
Super Quantal Alphancall Appeal
X
SPELL SPELL Quick-Play Quick-Play
If a "Super Quant" monster you control is destroyed by battle: Special Summon 1 "Super Quantal Mech Beast" Xyz Monster from your Extra Deck, then you can Special Summon 1 "Super Quantum" monster from your hand, Deck, or GY, that is specifically listed on that Xyz Monster in its text, but negate its effects. You can only activate 1 "Super Quantal Alphancall Appeal" per turn.
Super Quantal Mech Beast Aeroboros
Super Quantal Mech Beast Aeroboros
X
WIND WIND Rank Rank 4 [ Machine / Xyz / Effect ] ATK 2200 DEF 2400
2 Level 4 monsters
Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
Super Quantal Mech Beast Grampulse
Super Quantal Mech Beast Grampulse
X
WATER WATER Rank Rank 3 [ Machine / Xyz / Effect ] ATK 1800 DEF 2800
2 Level 3 monsters
Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
Super Quantal Mech Beast Lusterrex
Super Quantal Mech Beast Lusterrex
X
LIGHT LIGHT Rank Rank 7 [ Machine / Xyz / Effect ] ATK 2700 DEF 1900
2 Level 7 monsters
Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has "Super Quantum White Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.
Super Quantal Mech Beast Magnaliger
Super Quantal Mech Beast Magnaliger
X
FIRE FIRE Rank Rank 5 [ Machine / Xyz / Effect ] ATK 2600 DEF 2000
2 Level 5 monsters
Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 monster on the field; destroy it. This is a Quick Effect if this card has "Super Quantum Red Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.
Super Quantal Mech King Great Magnus
Super Quantal Mech King Great Magnus
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz / Effect ] ATK 3600 DEF 3200
3 Level 12 monsters
If this card is sent to the GY: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your GY. This card gains these effects, based on the number of materials with different names attached to it.
●2+: Once per turn, during the Main Phase (Quick Effect): You can detach 1 material from this card; shuffle 1 card on the field into the Deck.
●4+: It is unaffected by card effects, except "Super Quant" cards.
●6+: Your opponent cannot add cards from the Deck to the hand by card effects.
Super Quantal Mech Ship Magnacarrier
Super Quantal Mech Ship Magnacarrier
X
SPELL SPELL Field Field
Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as material. (This is treated as an Xyz Summon.) You can send this card from the Field Zone to the GY, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your GY; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their materials to it as material.
Super Quantal Mech Sword - Magnaslayer
Super Quantal Mech Sword - Magnaslayer
X
TRAP TRAP
Target 1 "Super Quant" Xyz Monster you control; equip this card to it. It gains ATK equal to its Rank x 100, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. During your Battle Phase: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make 3 attacks during each Battle Phase this turn.

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