Performance Hurricane
Performance Hurricane
Icon
Normal Spell
Card Text
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
Sets
2016-09-02
MP16-EN214
2016 MEGA-TINS MEGA PACK
C
Common
2016-01-15
BOSH-EN056
BREAKERS OF SHADOW
C
CommonRelated Cards
Search Results: 1 - 10 of 101
- View as Gallery
- View as List
- Performapal Ballad
- X
-
EARTH
Level 3 [ Plant / Pendulum / Effect ] ATK 500 DEF 1100
-
P Scale 2 Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).
- If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.
- Performapal Barokuriboh
- X
-
DARK
Level 8 [ Fiend / Pendulum / Effect ] ATK 300 DEF 3000
-
P Scale 1 Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK/200 DEF from your Deck to your hand, then destroy this card.
- When your monster is destroyed by battle: You can Special Summon this card from your hand. Your opponent's monsters cannot target monsters for attacks, except this one. If this card is attacked, change it to Attack Position at the end of the Damage Step.
- Performapal Barracuda
- X
-
EARTH
Level 3 [ Plant / Pendulum / Effect ] ATK 500 DEF 1100
-
P Scale 5 Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
- During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.
- Performapal Bit Bite Turtle
- X
-
WATER
Level 3 [ Reptile / Pendulum / Effect ] ATK 800 DEF 1200
-
P Scale 3 Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
- When this card is destroyed by battle: You can destroy the monster that destroyed it.
- Performapal Bot-Eyes Lizard
- X
-
EARTH
Level 4 [ Reptile / Effect ] ATK 1600 DEF 1200
- Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
- Performapal Bowhopper
- X
-
EARTH
Level 4 [ Insect / Effect ] ATK 1500 DEF 1000
- You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
- Performapal Bubblebowwow
- X
-
EARTH
Level 6 [ Beast / Pendulum / Effect ] ATK 2300 DEF 1000
-
P Scale 5 If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead.
- When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.
- Performapal Call
- X
-
TRAP
- When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck.
- Performapal Camelump
- X
-
EARTH
Level 4 [ Beast / Pendulum / Effect ] ATK 800 DEF 1800
-
P Scale 2 Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)
- If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.
- Performapal Card Gardna
- X
-
EARTH
Level 3 [ Rock / Pendulum / Effect ] ATK 1000 DEF 1000
-
P Scale 8 Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field).
- Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control.