Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

PSY-Framelord Omega

PSY-Framelord Omega
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Attribute LIGHT
Level 8
Monster Type Psychic
Card Type Synchro / Effect
ATK 2800
DEF 2200
Card Text
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
Limited Limited
Sets
2017-07-07 BLLR-EN061 BATTLES OF LEGEND -LIGHT'S REVENGE- Secret Rare
2015-10-02 HSRD-EN035 HIGH-SPEED RIDERS Secret Rare
Related Cards
Search Results: 1 - 6 of 6

  • PSY-Frame Accelerator
    TRAP TRAP Continuous Continuous  
    Once per turn: You can pay 500 LP, then target 1 "PSY-Frame" monster you control; banish it until your next Standby Phase. Once per turn, if another face-up "PSY-Frame" card you control leaves the field (except during the Damage Step): You can Special Summon 1 "PSY-Frame" monster from your hand.
    PSY-Frame Accelerator
  • PSY-Frame Circuit
    SPELL SPELL Field Field  
    If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn.
    PSY-Frame Circuit
  • PSY-Frame Multi-Threader
    LIGHT LIGHT Level Level 6 [ Psychic / Effect ] ATK 0 DEF 2500  
    This card's name becomes "PSY-Frame Driver" while it is in the hand or Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a "PSY-Frame" Tuner is Special Summoned to your field, while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "PSY-Frame Multi-Threader" once per turn.
    PSY-Frame Multi-Threader
  • PSY-Frame Overload
    TRAP TRAP Continuous Continuous  
    Once per turn: You can banish 1 "PSY-Frame" monster from your hand or face-up from your side of the field, then target 1 card on the field; banish it face-down. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Frame Overload".
    PSY-Frame Overload
  • PSY-Framegear Alpha
    LIGHT LIGHT Level Level 1 [ Psychic / Tuner / Effect ] ATK 500 DEF 0  
    Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect.
    PSY-Framegear Alpha
  • PSY-Framelord Zeta
    LIGHT LIGHT Level Level 7 [ Psychic / Synchro / Effect ] ATK 2500 DEF 1800  
    1 Tuner + 1 or more non-Tuner monsters
    Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.
    PSY-Framelord Zeta
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