Close

Performage Plushfire

Attribute FIRE FIRE
Level Level 4
ATK 1000
DEF 1000

Spellcaster / Pendulum / Effect

Pendulum Effect
Pendulum Scale 5
If a face-up "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.
Card Text
If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire". You can only use this effect of "Performage Plushfire" once per turn.
1
Sets
2015-11-06
DOCS-EN016
DIMENSION OF CHAOS

C

Common

Related Cards

Search Results: 1 - 10 of 10
Bubble Barrier
Bubble Barrier
X
SPELL SPELL Continuous Continuous
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
Performage Ball Balancer
Performage Ball Balancer
X
EARTH EARTH Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1000 DEF 1800
Pendulum Scale P Scale 3 During your Main Phase: You can send 1 "Performage" Pendulum Monster from your face-up Extra Deck to the GY, then you can increase this card's Pendulum Scale by that sent monster's. You can only use this effect of "Performage Ball Balancer" once per turn.
If you control a "Performage" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate 1 of these effects;
●Add 1 "Performage" Pendulum Monster from your Deck to your face-up Extra Deck.
●Destroy 1 "Performage" Monster Card you control.
When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. You can only use each effect of "Performage Ball Balancer" once per turn.
Performage Damage Juggler
Performage Damage Juggler
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.
Performage Flame Eater
Performage Flame Eater
X
FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1600
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.
Performage Hat Tricker
Performage Hat Tricker
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1100 DEF 1100
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). When a card or effect is activated that would inflict damage to you (Quick Effect): You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, its ATK/DEF become 3300.
Performage Mirror Conductor
Performage Mirror Conductor
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 600 DEF 1400
Pendulum Scale P Scale 3 Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).
Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.
Performage Stilts Launcher
Performage Stilts Launcher
X
EARTH EARTH Level Level 6 [ Spellcaster / Effect ] ATK 2200 DEF 0
If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent, while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn.
Performage Trapeze Magician
Performage Trapeze Magician
X
LIGHT LIGHT Rank Rank 4 [ Spellcaster / Xyz / Effect ] ATK 2500 DEF 2000
2 Level 4 Spellcaster-Type monsters
You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.
Performage Trick Clown
Performage Trick Clown
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1200
If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.
Trick Box
Trick Box
X
TRAP TRAP
If a face-up "Performage" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 "Performage" monster from your Graveyard to your opponent's field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner.

1