Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Stardust Chronicle Spark Dragon

Stardust Chronicle Spark Dragon
1
Attribute LIGHT
Level 10
Monster Type Dragon
Card Type Synchro / Effect
ATK 3000
DEF 2500
Card Text
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.
Sets
2017-12-08 CIBR-ENSE1 CIRCUIT BREAK SPECIAL EDITION Super Rare
2016-04-05 YF09-EN001 Yu-Gi-Oh! 5D's volume 9 Promotional Card Ultra Rare
Related Cards
Search Results: 1 - 7 of 7

  • Cosmic Flare
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.
    Cosmic Flare
  • Necroid Synchro
    SPELL SPELL  
    Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)
    Necroid Synchro
  • Shooting Star
    TRAP TRAP  
    If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
    Shooting Star
  • Stardust Flash
    TRAP TRAP  
    Target 1 "Stardust" monster in your Graveyard; Special Summon it.
    Stardust Flash
  • Stardust Re-Spark
    TRAP TRAP  
    When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn.
    Stardust Re-Spark
  • Stardust Sifr Divine Dragon
    LIGHT LIGHT Level Level 12 [ Dragon / Synchro / Effect ] ATK 4000 DEF 4000  
    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.
    Stardust Sifr Divine Dragon
  • Stardust Wish
    TRAP TRAP Continuous Continuous  
    Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position.
    Stardust Wish
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